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0.9.0 changelog, 2 days to go!!!

Hi everyone!
Another week, more oirbo updates \o/. This time one that irons out some issues discovered during the weekend. As we approach the release date (2 more days to go) we halted development of the game to track and squash all the bugs we can find!
Thanks again for the amazing support and feedback!!!

0.9.0 changelog
  • Fixed missing tiles on Mechanical Bay
  • Fixed dark section trigger on Mechanical Bay
  • Memories now scroll correctly to any map pin even if not in the current area
  • Mechanical Bay map pod now works as expected
  • Unlocked maps now correctly show up
  • Fixed weird glitches with map pins
  • Conveyors now move in the correct direction
  • Nature Bay, the puzzle that requires a health orb now doesn't despawn
  • Fixed pause menu random bug that disabled player movement
  • Fixed golden memories issue. (Requires new Save)
  • Increased max zoom-out on the map
  • Fixed map navigation speed on big resolutions
  • The game now pauses when the overlay is open or the controller disconnects
  • Fixed about
  • Nerfed Oirbo simulated heart, anxiety was ruining its jumps.