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Falcon Age News

Falcon Age Spooky Bird Update 1.23

Added Halloween items and decorations for a limited time
Added inventory filtering by item type
Added autosave during prison escape
Added tutorial for using Spider Bots as bombs
Changed inventory menu to update faster
Made lighting transitions happen instantaneous when first loading a game
Fixed some cases of Spider Bots becoming invulnerable
Fixed headlock being jittery when using a mouse
Fixed some visible seams in the terrain
Fixed the button icon for Quit to Main Menu showing on menus where you can't use it
Fixed some of the button icons for the Map being hidden
Fixed Spanish translations of the Hunter objectives having the wrong count
Fixed shadows not affecting effects when the Visual FX Quality was set to High
Updated Map to be slightly sharper
Updated objectives for Sandwolf Bones to use the correct item name
Changed the Resolution option named "Eye Texture Scaling" to "VR Resolution Scale" to clarify its use
Changed the bird command target icons (the triangle over an enemy) hide themselves in cases where your bird isn't listening to your commands
Removed the Beet from Asoka's store, the last place it existed in the game
Fixed farmed Turnips not being whippable
Other misc bug fixes

Falcon AGE 1.22 Update

  • Added option to hide bird finder glows.
  • Fixed issue with "Hold Baton in Receptacle" hint getting stuck on.
  • Fixed sign in prison rendering on top of things it shouldn't.
  • Fixed birth health and stats being blurry when the menu is visible.
  • Fixed not being able to shake hand to have bird take off when using SteamVR.
  • Maybe fixed bird taking off when using direct drive VR controls.
  • Fixed Supply Crate issue in Refinery Uva
  • Fixed Collect All Produce Achievement

Falcon Age 1.21 Update

Hi all,

Here's a small VR update to fix some issues and feature additions.

  • Fixed missing hints at the beginning of the game
  • Adding support for variable speed stick locomotion. This allows you to walk slow or faster depending
    on stick pressure.
  • Fixed Stick Dead Zone Sensitivity Issue
  • The bird pointer is no longer on the stick and instead on the thumb trackpad or B buttons.
  • Fixed issue with falcon flying issue while holding Impact Grenade
  • Set default VR view to 360 allowing for head turning to affect locomotion
  • Fixed hints showing up properly on swapped locomotion settings
  • Fixed issue with button movement walking you backwards if you turn around in 360 mode
  • Fixed issue with placing hammer in slot in start area
  • Fixed issue with teleport snapping to locations if alignment was off