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Cafe Crush News

Patch 1.4 Released - Bonus Content unlocked

Hey everyone

I've been working on the game tirelessly and finally have created a CG Gallery (in place of the original 'Bonus Content' menu) which is accessible from the main or in-game menu (when paused). The CGs will unlock as you play, and as soon as you encounter a CG in the game it will be available to view full size without any dialogue boxes cutting it off.

I've also made a few tweaks to the code, trying to make it a bit cleaner. It probably won't affect the game play but at least it means I'm not lamenting about how messy my development was!

The patch should download for everyone soon.

Please note: Due to persistent variables in the code you MAY find that even if you've played through already and encountered the CGs that they are not available. In this case you will need to do a replay in order to 'unlock' them for viewing.

Game price drop next month

Based on feedback that I have received and reviews that the game has gotten, I have decided to permanently drop the price of Cafe Crush. Unfortunately I cannot action this until next month due to the sale I had not so long ago, but once Steam allows me to I will reduce the price. I feel that maybe the game's content is not enough to warrant the price tag I originally gave it, and I acknowledge that.

This is my first game and, of course, there are things I have learned from everyone's feedback which I have taken into consideration for the second Cafe Crush - which will be a story-driven game and not primarily choice or mini-game reliant.

Patch 1.3 Released

I recently discovered that there were some missing voice files for Lily, and have now added them in this patch.

The voice files are for when you are chatting with Lily at home, just before she heads home.

Upcoming sale

This is just a quick announcement to let everyone know that Cafe Crush will be on sale from next Monday, so make sure to get it when you can - it'll only be discounted for one week.

Patch 1.2 releasing

It was brought to my attention that the Memory Master achievement was not triggering correctly, and it turned out that the calculation was incorrect and in fact the achievement was being awarded if you took MORE than 30 seconds to complete the Match Card game on the second day when helping Emilia.

I have fixed this now so if you have not been awarded the Memory Master achievement and believe you should have, you will need to play the game again but this time it will trigger correctly.

Apologies for the mix up with this. The update should be landing very soon.