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Banners of Ruin News

🔴 Banners of Ruin Live Stream - Tabletop Fest

Hey everyone!

[h3]Steam Digital Tabletop Fest is here and for the occasion, we'll be live streaming Banners of Ruin on October 23rd![/h3]



[h3]Features:[/h3]

  • Build your deck by looting, buying and unlocking a myriad of cards.
  • Beavers and Bears? Or Wolves and Weasels? Build a party of up to 6 throughout your run to battle your foes.
  • 6 Races to explore with unique racial card pools and passives to choose from.
  • Ding! Level up your characters to unlock talent cards and powerful passives that can drastically impact your strategy.
  • Loot! Collect weapons and armour to bolster your ranks with interesting effects and abilities.
  • Which way? Navigate the streets in a dynamic card driven campaign.
  • Decisions. Reveal and engage in varying encounters on your journey which can have positive and negative outcomes.
  • Fight an increasingly challenging array of enemies with exciting AI behaviours.
  • Another failed attempt? Earn tokens after every run to unlock new cards and passives into the game to help you achieve victory.


[h3]If you like Banners of Ruin, enjoy the -25% discount on the game![/h3]

https://store.steampowered.com/app/1075740/Banners_of_Ruin/

Join our awesome community on Discord: https://discord.com/invite/HXdVQHb

Oaths Milestone Update

Hello everyone! We've been listening closely to your feedback and working hard to bring you new content and features!



[h2]The Oaths Milestone Update![/h2]

[h3]Over 50 new cards![/h3] Instinct, Distraction, Heroic Strike, Hunter, Conviction, Deadly Harvest, Precision, Bless -- there's too many to name here! Check out the release notes below for a full list!



[h3]3 new enemy units![/h3] Introducing the Ender Bannerman, the Seagard Trappers and the Valenfax Stalkers. These new opponents offer some exciting new mechanics that should add a real challenge in the later streets!



[h3]Compendium[/h3] From the main menu, you can now view a Compendium of all the cards and passives you've seen in the game, and filter them by type, race and cost. This should help you think about potential builds and synergies between various mechanics. Gotta catch 'em all!



[h3]Party Configuration[/h3] Gone is the little dropdown for picking your pair of starter characters! Now, when you begin a new run, you are able to select any pairing of races to start with, or even start with just 1 character! Your first character will start with Medium Armour, wielding an Hatchet and Round Shield, and the second wearing Light Armour and wielding a Longsword.



[h3]Oaths[/h3] If you're seeking an even harder challenge, look no further! Once you beat the game for the first time (from this update onwards), you will unlock Oaths. These are modifiers you can set at the start of a new campaign, that last its entire duration, to increase difficulty in special ways and increase your final run's score. These range from increasing enemy damage, to suffering additional statuses, or losing gold from certain campaign encounters. You may select up to 3 Oaths, and many of them have 3 tiers that scale in difficulty (tiers are coming ahead of schedule on the roadmap, with more Oaths coming later instead).



[h3]Release notes[/h3]
Since the last update, there have been over 50 changes and fixes. If you want to check out the full release notes, you can find them here: https://www.montebearo.co.uk/bor-release-notes

[h2]Feedback / Bugs[/h2]

With each update, we encourage you to discuss new features alongside your fellow players, either here on the steam forums, or in our discord: https://discord.gg/HXdVQHb. The discord has dedicated channels for submitting feedback and bugs, as well as a very helpful and active community. If you're a Supporter, there's also a private channel you can check out to find out how to access the private Supporter beta.

[h3]Once again, thank you![/h3]

Content Roadmap

Here is our roadmap from Early Access to Full Release and the main features coming in the next updates. Scroll down for details.



The new update is coming soon! We are working hard to provide you with the best possible version. We hope you will like the new features. Stay tuned!

Patch 0.30.16 - Russian Language Support!

[0.30.16]

[New]
- Added Russian language support

[Fixes]
- Fix for party screen being toggleable during combat
- Fix for Weapon cards on the equipment screen displaying dead character indicators
- Fix for AbsoluteLoyalty stealing defence even when no allies had defence

Quality of Life Update

Firstly, thanks to all of you for playing! The response so far has been overwhelming, and we'd like to thank everybody in the community for participating - be it sharing the game, streaming, being active in the discord or forums, or even taking the time to write a guide to help other players!

[h3]This first update addresses some of the biggest QoL issues and frustrations found in the game, including:[/h3]

  • Card cancelling! Cards which target characters can now be cancelled with Right Click when in the targeting state. Cards which don't require targets (e.g. Guard) have a confirmation state, where they can be cancelled until you click them, but if you prefer the speed of single clicks, you can turn this off in Settings, under Gameplay/Card Confirmation.

  • Speed options! Many of you reported that once you were comfortable with how the game worked, you found certain interactions took a while to resolve (looking at you, Clippers!). We heard you, and there are now 5 speed modes from Very Slow to Very Fast. These change the speed of combat, but playing on Fast or Very Fast will also make some campaign-screen animations faster too.

  • Your deck and party are now always accessible during scenarios and level ups, meaning you can review your setup at any time.

  • Character screen controls (cycling characters / Exit) are now usable with the mouse only!

  • Passives now indicate if they are exclusive to a race. These were always here, but now it's obvious! (These will be expanded throughout Early Access).

  • Steam Achievements should now unlock for everybody.


Since launch, there have been over 75 changes and fixes! If you want to view the full release notes, including some card adjustments, you can view them here:
https://www.montebearo.co.uk/bor-release-notes/

[h2]Where do we go from here?[/h2]

This update was designed to alleviate some of the most common issues and frustrations users encountered whilst playing the game. From here on out, we'll be focusing our attention on adding new content, including new cards, enemies, events and gameplay features. Throughout this period we'll also be constantly adjusting and tuning the game to help balance. We'll be sharing a roadmap soon for an overview of the timeline for these features, so stay tuned!

[h3]Beta Branch[/h3]

Adding new content involves several steps, and a lot of testing. Because of this, we'll be using steam's Beta branches to roll out new features on a regular basis until we hit milestones. If you want to see all the new content as soon as it becomes available, and don't mind some bugs / teething issues, this next section's for you!

Starting in a little over a week, two Beta branches will become available:
  • The first will be a private beta branch for all of our Supporters. Whenever we finish an initial pass on content, a bleeding-edge build will be uploaded to this branch for people to get a sneak preview of what's coming next, and help us test it out.

  • Around a week after this, that content will go live on a public beta branch, where everybody can opt into it.


This cycle will run for a few weeks until we hit a milestone, at which point the new content will go live on the default branch for everybody, as a stable release.

The beta branches will only be fully supported in English, so that localisation passes can be done with each milestone release. If the beta sounds up your street - you can already opt into it! That way you'll be up to date as soon as a build goes live.

To opt into the beta, right-click Banners of Ruin in your Steam library, select Properties, then the BETAs tab, and choose the beta branch from the dropdown.

[h2]Feedback / Bugs[/h2]

With each update, we encourage you to discuss new features alongside your fellow players, either here on the steam forums, or in our discord: https://discord.gg/HXdVQHb. The discord has dedicated channels for submitting feedback and bugs, as well as a very helpful and active community. If you're a Supporter, there's also a private channel you can check out to find out how to access the private Supporter beta.

[h3]Once again, thank you![/h3]

We're incredibly excited to take Banners of Ruin forward and expand it into our full vision for the game. We've got plenty in store to add over the coming weeks, and we hope you'll enjoy playing it!