1. Valgrave: Immortal Plains
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  3. Patch v1.2.2

Patch v1.2.2

Patch v1.2.2


Summary: Added a new ability and a handful of UI updates

Major features:
- New ability: Bouncing Bomb

Minor features:
- Modified logic that determines whether health bars are shown on enemies or not (more strict)
- All targeting reticles now accurately match collision radius (some were off by ~%30).
- Added a colored border around ability images based on ability type
- Updated ability pickup bubble material so that it does not overly and distort the ability image's colors
- Updated ability pickup text UI
- New ability slot border that properly scales with resolution
- Changed health bar colors on the UI to stand out more when health gets below 50% (yellow-orange) and 25% (red)
- Added a bounce sound to Boomerang

Balance changes:
- Bouncing Bomb:
- Cooldown: 1s
- Speed: 8000 (Cosmic Shards is 10000 for reference)
- Damage:
- Instant hit: 10 (doesn't bounce before hitting a character)
- Bounce hit: 25 (bounces at least once before hitting a character)
- Stationary explosion: 30 AOE (after the bomb stops bouncing)

- Fireball:
- Initial damage on hit increased from 12 -> 17 (total damage increased from 20 -> 25)

Bug fixes:
- Implemented potential fix for invisible Dragons
- Fixed a bug where sometimes SFX would play twice