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  3. 2.0.3 Faster Lobbies, Blackhole/BlinkBehind nerfed

2.0.3 Faster Lobbies, Blackhole/BlinkBehind nerfed

Summary: Faster lobbies so more game time and less waiting. Massive balance changes against meta Blackhole and BlinkBehind.

About Duos. Next content patch should include duos. We expect to release this by Thursday with it potentially even launching tomorrow.

Quality of Life Features:
- Game lobby time has been reduced from 150s -> 90s
- Picking spawn point has been reduced from 30s -> 15s
- Meteor has a new look
- Increased max player count to 30 per game.

Balance Changes:
Overall making all major movement abilities a standard cooldown (8s). Increasing CD of projectiles to prevent as much spamming. IceNova and InstantHeal are significantly buffed so we will be keeping an eye on them.

Blackhole:
- CD 8 -> 9s
- Sucking power reduced by half (This means sprint, whirlwind, swordslash should easily get you out now)

BlinkBehind:
- DMG 10 -> 1
- CD 7 -> 8s
- Range 2500 -> 2000

Boomerang:
- CD 2 -> 3s

Cosmic Shards:
- CD 2 -> 2.5s

EntanglingWall:
- CD 7.5 -> 6.5

Fireball:
- CD 2.5 -> 3s
- Cast Time 0 -> 0.1s (This should make it a little less powerful as a shotgun ability)

ForwardDashAttack:
- CD 7s -> 8s

GroundWave:
- DMG 10 -> 15

IceNova:
- Radius 500 -> 700
- Slow 33% -> 50%

Instant Heal:
- 10 -> 30 HP
- CD 8 -> 20s

Meteor:
- CD 4 -> 5.5s

Spear Throw:
- CD 2.5 -> 3.5s

Sprint:
- Duration 2.5 -> 3s

SuperJump:
- CD 7 -> 8s

SwordSlash:
- CD 2.5 -> 2s
- Tornado now overrides your vertical movement making it more predictable for you and your opponents