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  3. Patch v1.2.5

Patch v1.2.5

Patch v1.2.5


Summary: Trying to increase the abilities that can escape Siphon Chain reliably and make it more profitable to break out of the chain. Bringing a lot of weaker abilities up by increasing their reliability over adding more damage to the game.

Balance Changes:
Arrow Volley:
- Time between arrows decreased 0.15s -> .10s
- Speed increased from 10000 -> 12000

Blackhole:
- Double the strength of the suction effect (you can no longer sprint out)
- Radius increased from 512 -> 750

Bouncing Bomb:
- Particle effects improved
- Bounce friction reworked (slows down fast upon bouncing making it easier to place where you want it)
- Size increased from 32 -> 50
- Now bounces off of Entangling Wall and Anti Projectile Bubble instead of exploding

Entangling Wall:
- Significantly increased the height, also should function a bit better on slopes

Forward Dash Attack:
- Damage increased from 15 -> 20
- Cooldown reduced from 8 -> 7

Frost Arrow:
- Slow reduced from 75% -> 70%
- Improved particle effect

Homing Spheres:
- Cooldown increased from 3.5s -> 4.5s

Hook:
- Speed increased from 15000 -> 17500
- Improved the look of the projectile

Kickback:
- Damage increased from 15 -> 20
- Increased range by about 50% but removed the ability to kick a person behind you

Rising Wall:
- Duration increased from 7s -> 12s

Tornado:
- Radius increased from 175 -> 350
- Initial speed increased from 500 -> 1000
- Maximum speed increased from 1000 -> 2000
- Acceleration increased from 100 -> 200

Siphon Chain:
- Cooldown increased from 7s -> 8s

Smoke Bomb:
- Range increased from 1500 -> 2500

Spear Throw:
- Damage increased from 15 -> 20

Super Jump:
- Damage reduced from 25 -> 20
- Height reduced from 2000 -> 1400 (this will just feel like the player is moving slower during super jump, distance and time are unchanged)

Sword Slash:
- No longer clamps velocity but prevents multijumping after casting if you are in the air
- Damage increased from 8 -> 15

Whirlwind:
- Movement speed multiplier increased from 25% -> 50%

Bug fixes:
- Fixed "Coins" showing up as a selectable character