Patch 2.1.1 Server performance improvements, Beam wall jumping nerfed
Summary: Fixing an issue that made some servers run slower. Reducing Laserbeam/Wall meta. Normalizing the size of projectiles.
Bug: Fixed a bug that would cause some instances of the game to last forever and eat up 98% of the CPU. This should make the servers run a bit more smoothly.
Boomerang, FrostArrow, and HomingSpheres have been normalized to have the same hitbox as CosmicShards.
ArrowVolley:
- Speed 12000 -> 15000
- Gravity disabled
BouncingBomb:
- Fixed a few bugs with the wrong sound cues playing.
Laserbeam:
- Damage 30 -> 25
- CastTime 1.25 -> 1.5
- Range 7500 -> 5000
RisingWall:
- Duration 9.5 -> 11
- Cooldown 10 -> 12
- Jump height significantly reduced
GroundWave:
- Significantly increase height. You'll need to double jump to get over it now.
Bug: Fixed a bug that would cause some instances of the game to last forever and eat up 98% of the CPU. This should make the servers run a bit more smoothly.
Boomerang, FrostArrow, and HomingSpheres have been normalized to have the same hitbox as CosmicShards.
ArrowVolley:
- Speed 12000 -> 15000
- Gravity disabled
BouncingBomb:
- Fixed a few bugs with the wrong sound cues playing.
Laserbeam:
- Damage 30 -> 25
- CastTime 1.25 -> 1.5
- Range 7500 -> 5000
RisingWall:
- Duration 9.5 -> 11
- Cooldown 10 -> 12
- Jump height significantly reduced
GroundWave:
- Significantly increase height. You'll need to double jump to get over it now.