1. Red Gate
  2. News
  3. Update 0.5.0.0!

Update 0.5.0.0!


[h2]Contents of this update[/h2]
  • Defeating enemies generates experience, which is used to level up characters.
  • Implementation of clearing conditions.
  • Game design (modification to add character level-up)
  • Various adjustments to the combat portion of the game
  • Adjustment of UI


[h2]Description[/h2]
Sorry it has been so long since the last update. We have made quite a few significant changes. The major topic is the addition of new clear conditions and character enhancements.
[h3]Changes to Clear Conditions[/h3]
We have had the idea for the clear condition for a long time, but have not been able to implement it. This time, it is not yet in a perfect state, but it will be put in a problem-free state. There is no particular in-game explanation for the clear conditions, so that you have to guess.
[h3]Character Enhancement[/h3]
The character can now be strengthened by acquiring points from enemies during battle, which can be upgraded in three different ways. First is the shape of the sword. This affects the attack range. Next is the mask. This is armor that automatically heals. Finally, special skill upgrades. Special skills acquired in the afterlife will have different abilities depending on the upgrade.
[h3]Others[/h3]
Other changes include battle balance adjustment and various UI changes.