You can now hug backpack guy. New gamemode has arrived.
Hi, Boon here, please look at this.
Thank you for looking at this I hope your day is 100 times better now!
Today's patch combines boomerang, longsword, and bullet run into a new game mode called BETA DUNGEON. To start a beta dungeon, just start a game with bullet run by hitting dungeon block so it says BETA DUNGEON.

Here is how I came with this decision to rework Bullet mode.
According to a lot of feedback the longsword was the funnest way to play Wally. The long sword, it's fast instant and allows you for aggressive and defensive options. For this reason I'm enabling longsword in the BETA DUNGEON. One thing I really want to add is diversity in playstyle to the max. In order to keep the pacing of the game fast I buffed all weapons so that their damage matches the speed of the boomerang or that of the sword run additionally you will now see the boomerang alongside that of the other buffed weapons who will be able to even outperform the boomerang and sword on the right enemies.
NEW WEAPONS
EXPLORATION
In the beta dungeon there will now be secret areas in the walls containing chests/potions/the shopkeeper.

SAD BACKPACK GUY
He can be found inside of the wall. If you are able to reach him you can hug him and give him 1 of your hearts. This will reduce your max hp by one heart. In return, he'll feel better and there will be a 50% chance he'll give you a golden apple or a random upgrade as a way to say thanks.

NEW ITEM THE MYSTERY POTION
Drinking this item will occur either a good or bad effect.
This potion can be found in chests.
NEW ENEMY: THE BEAR
NEW ENEMY: BEAR
Bear starts out passive, until you shoot the beehive off his head. This will explode into several bees that will start rushing B towards you. Bear will also rev himself up and fling himself towards your direction, Bear is the first enemy to have **knockback resistance**while he is sliding on your direction. If you don't roll out of the way, you're going to get hurt.

NEW MECHANIC: HAZARDS
These sawblades are the first non-enemy hazard we've ever included. They will cling onto the walls and will consistently move towards a direction.

BALANCE
GAME FEEL CHANGES
UPGRADE CHANGES
WEAPON CHANGES
STARTING GUN
Has had its ammo increased from 200 to 250;
Damage per bullet has increased from 0.5 to 0.8
SHOTGUN (SHOTTY)
An increased amount of bounces per bullet from 1 to 10 bounce per pellet.
Damage has been buffed from .4 damage per shot to .8
Firing speed has been reduced from 0.6 SEC to 0.5
Pellet count has been increased from 8 to 10
FIRE BOMBS THAT SHOOT IN 4 DIRECTIONS
Ammo count has decreased from 30 to 15
Removed its ability to destroy walls. (since now there are goodies in there)
4 WAY BULLETS BULLETS NOW STRAFE IN THE DIRECTION YOU ARE MOVING!
Meaning that if Wally is moving UP and you shoot to the right, the bullets will naturally start sliding up.
Damage has been increased from 0.4 to 0.7
Firing speed has been increased from 0.15 SEC to 0.1 SEC
DELAYED SHOTTY
Damage has been increased from 0.4 to 0.7 per bullet.
Firing speed has been lowered from 0.5 SEC to 0.3 SEC
BOUNCY BULLETS
Firing rate increased from 0.7 SEC to 0.3 SEC
If you have any feedback here is the discord where you are free to post your thoughts on this game mode.
Thank you for playing!
-BOON!
Thank you for looking at this I hope your day is 100 times better now!
Today's patch combines boomerang, longsword, and bullet run into a new game mode called BETA DUNGEON. To start a beta dungeon, just start a game with bullet run by hitting dungeon block so it says BETA DUNGEON.

Here is how I came with this decision to rework Bullet mode.
According to a lot of feedback the longsword was the funnest way to play Wally. The long sword, it's fast instant and allows you for aggressive and defensive options. For this reason I'm enabling longsword in the BETA DUNGEON. One thing I really want to add is diversity in playstyle to the max. In order to keep the pacing of the game fast I buffed all weapons so that their damage matches the speed of the boomerang or that of the sword run additionally you will now see the boomerang alongside that of the other buffed weapons who will be able to even outperform the boomerang and sword on the right enemies.
NEW WEAPONS
- SNIPER RIFLE
Deals 3 damage per shot, has max range.
This is the only hitscan weapon in wally to date.
There is 0.4 SECOND interval between shot.
It's instant, fast and it comes with it's own lazer sight. - LIGHTNING SHOTGUN
This deals 3 damage to all enemies around Wally. This is the only weapon that can shoot through walls. If you are in range, that enemy can die. 0.5 Second interval - MINIGUN
The fastest firing gun in the entire game. Shoots 3 bullets per shot at 0.05 Second interval in between shots. Each shot deals 0.15 damage. It also recoils you back. - BOOMERANG
Boomerang is now also going to be in the pool of weapons. It's treated just like any other weapon you have 100 boomerang throws before it breaks. - WALL BUSTING BOMBS
In the new beta dungeon, there will be caves in-accessible to you unless you find a way to destroy a wall. These bombs will do exactly that.
EXPLORATION
In the beta dungeon there will now be secret areas in the walls containing chests/potions/the shopkeeper.

SAD BACKPACK GUY
He can be found inside of the wall. If you are able to reach him you can hug him and give him 1 of your hearts. This will reduce your max hp by one heart. In return, he'll feel better and there will be a 50% chance he'll give you a golden apple or a random upgrade as a way to say thanks.

NEW ITEM THE MYSTERY POTION
Drinking this item will occur either a good or bad effect.

- Example of a good effect +1 Don Jon persuade options.
- Bad effect example: lose 1 Permanent Heart.
This potion can be found in chests.
NEW ENEMY: THE BEAR
NEW ENEMY: BEAR
Bear starts out passive, until you shoot the beehive off his head. This will explode into several bees that will start rushing B towards you. Bear will also rev himself up and fling himself towards your direction, Bear is the first enemy to have **knockback resistance**while he is sliding on your direction. If you don't roll out of the way, you're going to get hurt.

NEW MECHANIC: HAZARDS
These sawblades are the first non-enemy hazard we've ever included. They will cling onto the walls and will consistently move towards a direction.

BALANCE
- Boomerang now costs 0 Stamina.
- Removed enemies gaining 1 Hp after you defeat the dragon/cloak boss
- Removed enemies gaining 8 hp after defeating manta ray boss.
- Added enemies gain 2 hp after defeating manta ray boss.
- Fire does not spread from bush to bush.
- It made it easier to level up by reducing the amount of xp needed per level by 25%.
- Increased attack interval for porcupines from 1 second in between attacking to 10 seconds.
- Increased attack interval for purple sphere enemies from 1 second to 10 seconds
- Beta dungeon Reduced dragon boss hp by 25%
- Beta dungeon Reduced cloak boss hp by 25%
- Beta dungeon every other level up will give you a random weapon and then an upgrade.
- Dragon enemies now have 2 hp (from 3 hp)
- Beta dungeon: Increased the drop rate of weapons from chests to 40%
- Beta dungeon: Increased the drop rate of upgrades from chests to 20%
- Beta dungeon: Don Jon's will only appear 50% of the time. Every time you go down there is a chance he appears or not.
- *Dungeons will not increase in size the more floors you go down**
- Spiders max speed has been reduced from 12 to 4
- You will no longer lose ammo while there is a boss around.
- Golden apples have been buffed so that they will always restore your hp to the max and then give you 1 golden heart (instead of 0.5)
- Wally no longer does damage when he is sliding and has no health. Now you MUST kill something with your bullet/boomerang to while you slide to trigger second wind.
- Turned boss health bars so that they're on all the time.
- Shop deals have been buffed to 50% (from 25%)
GAME FEEL CHANGES
- Hud has screenshake.
- Added 3rd hud option allowing you to disable the speedrun timer unless you press F1 twice.
- Added a border that interacts with all the guns around you.
- Added a settings option allowing you to disable all border effects.
- Added a settings option allowing you to see the boss transition.
- Added a settings option allowing
UPGRADE CHANGES
- added +1 Boomerang damage to beta dungeon
- added +1 Sword damage to to beta dungeon
- added +lightning range to beta dungeon
- added +increase likelyhood of an item being discounted in the shop
- added +incrased the discount percentage in shop areas.
- added bomb boomerang to golden chest
- Removed bomb boomerang from upgrade pool
- Removed Big book of baddies since the effect is irrelevant now.
- Removed -1 stamina cost to boomerang from upgrade pool
WEAPON CHANGES
- All Bullets increase in speed based on your own movement speed
- Fixed a bug causing a bullet to die if they hit a dead enemy during their "hit" animation.
- Added faces to all the weapons (this will make them very cute)
STARTING GUN
Has had its ammo increased from 200 to 250;
Damage per bullet has increased from 0.5 to 0.8
SHOTGUN (SHOTTY)
An increased amount of bounces per bullet from 1 to 10 bounce per pellet.
Damage has been buffed from .4 damage per shot to .8
Firing speed has been reduced from 0.6 SEC to 0.5
Pellet count has been increased from 8 to 10
FIRE BOMBS THAT SHOOT IN 4 DIRECTIONS
Ammo count has decreased from 30 to 15
Removed its ability to destroy walls. (since now there are goodies in there)
4 WAY BULLETS BULLETS NOW STRAFE IN THE DIRECTION YOU ARE MOVING!
Meaning that if Wally is moving UP and you shoot to the right, the bullets will naturally start sliding up.
Damage has been increased from 0.4 to 0.7
Firing speed has been increased from 0.15 SEC to 0.1 SEC
DELAYED SHOTTY
Damage has been increased from 0.4 to 0.7 per bullet.
Firing speed has been lowered from 0.5 SEC to 0.3 SEC
BOUNCY BULLETS
Firing rate increased from 0.7 SEC to 0.3 SEC
If you have any feedback here is the discord where you are free to post your thoughts on this game mode.
Thank you for playing!
-BOON!