Main Assembly Dev Log #12 - Hotfix & Test Features Early!
Hello Inventors!
It has bee almost a full week since our release, and we have been busy with fixing stuff for the game.

[h2]Hotfix[/h2]
We have pushed a new version of the game to the default branch with a crash fix, so it should be a lot more stable now! Let us know if you come across any other issues with the game and thank you all for your reports and feedback so far! :)
[h2]Experimental Branch[/h2]
Then we have our Experimental branch. This branch is where we will put up our latest changes to test them and provide feedback on them. We will have things from bug fixes to new content in the branch, it will vary depending on what we are working on now.
The builds we put on this branch will not have been QA tested, so it will be more unstable and have more bugs, but it will be more exciting!
If this sounds like something for you, this is how you switch to the Experimental branch.
In Steam right-click on the game and then select Properties.

Then go to the Betas tab and select experimental from the dropdown.

That is it!
Here is a list of the things you get in the branch currently. (A bit of a teaser to some of the frequently requested changes)
[h2]Launch Discount Last Chance[/h2]
It's the last chance to get Main Assembly at the launch discount of 10% off, which will raise in price tomorrow following the Early Access reaching a whole week in the wild! Thanks again to all of you early adopters! :)
[h2] Community Creation Spotlight [/h2]
This is the Hover Board by Lemon Listener, it has been interesting to see people using the new hover part. This may be a classic skate board. Though we can all feel our inner Marty McFly saying awesome when piloting this!

(Things took a turn for the worst...)
We hope you are enjoying the game so far, we are really enjoying seeing all your creations!
You can also keep up with Main Assembly's development on all these channels:
Main Assembly Twitter
Main Assembly Reddit
Main Assembly Facebook
Main Assembly Discord
Team17 Twitter
Team17 Facebook
It has bee almost a full week since our release, and we have been busy with fixing stuff for the game.

[h2]Hotfix[/h2]
We have pushed a new version of the game to the default branch with a crash fix, so it should be a lot more stable now! Let us know if you come across any other issues with the game and thank you all for your reports and feedback so far! :)
[h2]Experimental Branch[/h2]
Then we have our Experimental branch. This branch is where we will put up our latest changes to test them and provide feedback on them. We will have things from bug fixes to new content in the branch, it will vary depending on what we are working on now.
The builds we put on this branch will not have been QA tested, so it will be more unstable and have more bugs, but it will be more exciting!
If this sounds like something for you, this is how you switch to the Experimental branch.
In Steam right-click on the game and then select Properties.

Then go to the Betas tab and select experimental from the dropdown.

That is it!
Here is a list of the things you get in the branch currently. (A bit of a teaser to some of the frequently requested changes)
- Added some missing wheels and bearing into the part progression.
- Better support for non-qwerty keyboards.
- Arrow keys no longer default to camera movement.
- Added more controls that can be rebound.
- Added mouse sensitivity support.
- Game progression can now be reset.
- Debug print node added to help with programming!
- Added switch node to programming.
- Grouped nodes in programming no longer overwrite all properties.
- CPUs no longer clamp their input/output between -1 and 1 but can be any value.
- Fix for flip bot sound getting stuck when bot is deleted.
- Fixed slowdown in programming mode when dragging multiple nodes.
- Bug fix for flipping parts.
- Non player-controlled bots work better in multiplayer.
[h2]Launch Discount Last Chance[/h2]
It's the last chance to get Main Assembly at the launch discount of 10% off, which will raise in price tomorrow following the Early Access reaching a whole week in the wild! Thanks again to all of you early adopters! :)
[h2] Community Creation Spotlight [/h2]
This is the Hover Board by Lemon Listener, it has been interesting to see people using the new hover part. This may be a classic skate board. Though we can all feel our inner Marty McFly saying awesome when piloting this!



(Things took a turn for the worst...)
We hope you are enjoying the game so far, we are really enjoying seeing all your creations!
You can also keep up with Main Assembly's development on all these channels:
Main Assembly Twitter
Main Assembly Reddit
Main Assembly Facebook
Main Assembly Discord
Team17 Twitter
Team17 Facebook