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Fireworks Mania News

[EXPERIMENTAL] v2021.11.2

These changes only applies to the EXPERIMENTAL branch.

CHANGE LOG v2021.11.2

# CHANGES
- None


# BUGS
- Fixed issue in mod browser where the detailed mod window would not always close when you tried clicking away


As of writing the EXPERIMENTAL branch holds mod support changes:
https://store.steampowered.com/news/app/1079260/view/3092278281653654318

Mod Support On Experimental

Yes it's right, you can now help test out the latest and greatest for Fireworks Mania by switching to the 'experimental' branch.

How you switch, how you get started creating mods and more can be found in the video below.
Links to various resources can be found in the description of the video on YouTube.

[previewyoutube][/previewyoutube]

DISCLAIMER: All this is only on the 'experimental' branch as of writing. This means I'm still heavily developing on it, meaning it is not done yet... but now that I think about it, when is a game actually "finished" these days? :)

You of cause need to own the game to be able to try this, luckily you can buy it right here.
https://store.steampowered.com/app/1079260/Fireworks_Mania__An_Explosive_Simulator/



- Enjoy!

Preparing Mod Support For Experimental

So what is the status on mod support and what is mod support really?

I realized that I haven't shown a lot of how the mod support actually works in the game, seen from a players point of view.
In this video I show how to install/uninstall mods and explain what this means for you as a player.

DISCLAIMER: What I'm showing of here is UNDER DEVELOPMENT, meaning it is not something you can try out - yet.

I will make sure to share it here once you can get your hands on it
- so make sure to WISHLIST and FOLLOW Fireworks Mania - if you haven't already :)

https://store.steampowered.com/app/1079260/Fireworks_Mania__An_Explosive_Simulator/

[previewyoutube][/previewyoutube]

- Enjoy!

Mod Support Dev Log | October 2021

In this dev log I talk a bit about what distribution platform I have picked for Fireworks Mania's upcoming mod support.

DISCLAIMER: What I'm showing of here is UNDER DEVELOPMENT, meaning it is not something you can try out - yet.

I will make sure to share it here once you can get your hands on it
- so make sure to WISHLIST and FOLLOW Fireworks Mania - if you haven't already :)

https://store.steampowered.com/app/1079260/Fireworks_Mania__An_Explosive_Simulator/

So even though this isn't something you can try out right now, I hope some of you might find it interesting to see what goes on behind the scenes.

[previewyoutube][/previewyoutube]

Mod Support Dev Log | September 2021

I usually don't post "work in progress" stuff here on Steam, but leave stuff like that to my YouTube channel, but I'm considering changing that going forward.

The reason is that I think the Steam page for Fireworks Mania looks "unfairly dead" due to this, because the reality is that I work on the game almost everyday for several hours after work, to get more awesome stuff and features into the game. See the current Roadmap.

I also spend time making dev logs as often as I think it make sense for YouTube, so I was like, why not share it here too?

DISCLAIMER: If it wasn't clear enough already, what I'm showing of here is UNDER DEVELOPMENT, meaning it is not something you can try out - yet.

I will make sure to share it here once you can get your hands on it
- so make sure to WISHLIST and FOLLOW Fireworks Mania - if you don't already :)

https://store.steampowered.com/app/1079260/Fireworks_Mania__An_Explosive_Simulator/

So even though this isn't something you can try out right now, I hope some of you might find it interesting to see what goes on behind the scenes.

[previewyoutube][/previewyoutube]