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Fireworks Mania News

Minor update - v2021.2.2

WHAT'S CHANGED
- Made a few more object on Ranch dynamic with physics and colliders, mainly in the greenhouse
- You might want to be carefull with filling the pool with fireworks now...just saying
- Updated translations for various languages


BUGS
- Fixed bug where fuses could get infinite long while burning. The burning end will now follow along
- Fixed issue where a fuse connection could be burning from both ends
- Fixed bug of floating carrots and other objects in Ranch
- Fixed bug of colliders of wheel from destroyed trucks
- Fixed issue with explosion and sound not matching for strobe rockets
- Fixed bug where Oxblaster showed up as Oxcaper


- Enjoy!

Chinese New Year - v2021.2.1



Happy Chinese New Year - The year of the Ox!

As you guys keep asking for new fireworks, while I try to work on new features, I thought I would add just a few new ones as part of the Chinese New Year Celebration.

Because this is a very fireworks-heavy celebration - I also decided to do a 10% discount during the Lunar 2021 event here on Steam!

https://store.steampowered.com/app/1079260/Fireworks_Mania__An_Explosive_Simulator/

So here you go guys & girls - some new fireworks to take for a spin!

I'll go back to work on new features for future updates - you should join my next livestream and say hi :)



[h2]Change log - v2021.2.1[/h2]

CHANGES
- Added new Cake "Oxcelurator"
- Added new Cake "OxWannaGo"
- Added new rocket "Oxcaper"
- Added new rocket "Oxblaster"
- Added new "Invert Mouse Y" setting

BUGS
- Fixed issues with the Viper rocket where it didn't work in a corner


- Enjoy!

Minor update - v2021.1.3

WHAT'S CHANGED
- Added Czech localization (thanks to the community once again)
- Various minor translation updates to other languages
- Added new cake "Fat Bill" (it's basically just the '2021' cake, without the 2021 effect). The name was suggested by the chat in a live stream - so don't blame me :)
- Improved the Physics Tool so it now move things around with less jitter. Thanks to 'Nick F' on youtube for the suggested solution.
- Made Greenhouse on Ranch destructible


BUGS
- Fixed bug where the Red Propane tank could fly so far away you couldn't hear or see the explosion. It can still get out of sight, due to fog, but you can still hear it explode now
- Fixed collider issue on gas tank on Ranch where you couldn't ignite or interact with fireworks placed under it (hidden collider)
- Fixed issue with stuck books in the big house in Town

- Enjoy!

Localization quick fix - v2021.1.2

Thanks to a awake community, I was made aware that I misplaced the Korean translations with another language - doh!

Therefore a quick fix here :)

WHAT'S CHANGED
- Added back the real translations for Korean (Sorry guys!)
- Updated credits with some localization team updates

BUGS
- Fixed bug where footsteps were not affected by Master Volume

- Enjoy!

Localization update - v2021.1.1

What? Already a new update?

Yes!

This time I want to make Fireworks Mania accessible for even more players, by localizing/translating the game in to multiple languages.

The game now supports the following languages:
- English
- Danish
- French
- German
- Korean
- Russian
- Spanish
- Japanese
- Chinese (Simplified)
- Dutch
- Italian
- Polish
- Turkish
- Vietnamese
- Bulgarian
- Norwegian



I need to send a BIG THANKS to the awesome community around Fireworks Mania - because the majority of these translations are their work.
As I plan to keep adding a ton of stuff to the game, translations will be an ongoing thing, why I have setup a "Localization Team" in my Discord that are helping with exactly that!

Thanks guys/girls, you are awesome! (You can see the names under Credits in the game)

You can join the Discord too, if you want to be a active part of the community.
Join the Discord here


[h2]Change log - v2021.1.1[/h2]

WHAT'S CHANGED
- Added localization (translations) to the game. The game will per default pick your language if it's supported. Alternatively you can change the langauge in Settings
- Updated Credits UI
- The rotation speed have increased. This is especially visible when you "snap rotate". Before it was so smooth/slow that players didn't noticed that it was actually snapping

BUGS
- Fixed bug where a rocket wouldn't start flying in some cases if you kept igniting it
- Fixed collider issue on wired fence at Ranch so you can actually interact with objects on the other side

[h2]What's up next?[/h2]
I develop this game very agile, meaning I try and adapt to what happens in the community.
I know you all want a lot of different things, but it seems like a save/load feature is something that the majority really wants. So that's what I'm looking into in the coming weeks/months.
I expect this one to be a lot more complicated than localization, so have some patience.

Lets see what I figure out :)

[h2]How to follow along?[/h2]
I only post the "big news" here on Steam to not spam players. However, if you want to know more about whats going on, you can subscribe to my YouTube channel: YouTube.com/laumania
I often do live streams there and post dev logs from time to time.
Additionally you can also join the Discord as mentioned earlier.

- Enjoy!