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Fireworks Mania News

Development Log - v2020.4.4

Made good progress this week!
Improved the new Spawn Tool, updated the inventory UI and added some new fireworks! - check it out! :)

[previewyoutube][/previewyoutube]

You might also want to watch:
- A day in the life of a game dev with a full time day job - https://www.youtube.com/watch?v=GJfdvpVJRHg
- Physics Tool Updates - https://www.youtube.com/watch?v=HlEchI59wHM
- Let's Create A Half Life Physics Gun In Unity3d - https://www.youtube.com/watch?v=ZnWfChctC9M

- Enjoy!

THIS IS NOT IN THE DEMO: A quick note for the ones who gets a little confused. These dev log videos are about what I'm currently working on for the full game. These things will not get into the demo, why you can't try them out yet. Some of the things you see here might not even get into the full game if I find it's doesn't really works or fits for some reason.

Development Log - v2020.4.3

This week have sadly not been too productive in terms of game development and I therefore haven't made much progress on the game itself.
However, besides other stuff, I got started on a new way of spawning fireworks in the game, so it's easier and fast to place objects in the game.

Lets see how it turns out, as I'm not done with it yet, hoping to have more to show next week :)

- Enjoy!

[previewyoutube][/previewyoutube]

Development Log - v2020.4.2 part 2

This is a fairly short dev log this time, as I haven't had much time for game development in the past week.

However, I managed to make some important improvements for the Fuse Connection Tool that makes it so much easier to use.

Hope I get a little more stuff done next week :)

- Enjoy!

[previewyoutube][/previewyoutube]

Development Log - v2020.4.2

In this dev log I go over my progress made in the past week.

Mainly I have been focusing on trying out to get a new fuse connecting tool to work.

It doesn't fully work yet - but I'm working on it :)

- Enjoy!

[previewyoutube][/previewyoutube]

Development Log - v2020.4.1

This week I managed to play around with fire, create a new piece of fireworks and record some new sounds for the game.

I haven't recorded sounds for the game like this before, but I think it turned out pretty good, as the Physics Tool and the Flashlight now both have an on/off click sound.
Besides that, I also recorded some other sounds as you can see in the end of the video - but these I haven't actually used yet.

I also tried out some fire and explosion effects this week. Please note that the fire showed in this video is not really implemented in to game yet - it's just to try it out and see how it looks - and to be honest it looks pretty nice.

Anyway, hope you enjoy the dev log below, let me know what you think in the comments :)

- Enjoy!

[previewyoutube][/previewyoutube]