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Fireworks Mania News

v2024.12.6

### Fixed
- Sadly, had to delete the Workshop cache, meaning all your mods have been unsubscribed. Unfortunately it was the only way for me to fix some issues with legacy mods that some players had previously installed. I'm sorry but you have to subscribe to the mods you want once again

There are still a lot of languages that have not fully been translated, if you wanna help out you can do so here: https://crowdin.com/project/fireworks-mania


YouTube | Twitch | Twitter | Discord

- Enjoy!

https://store.steampowered.com/app/1079260/Fireworks_Mania__An_Explosive_Simulator/

v2024.12.5



### Changed
- Changed MainMenu background video and image to a christmas theme - it is the holidays after all :)
- Updated translations from Crowdin

### Fixed
- Fixed bug where the two new weather presets was not working if set as the default weather in a map


There are still a lot of languages that have not fully been translated, if you wanna help out you can do so here: https://crowdin.com/project/fireworks-mania


YouTube | Twitch | Twitter | Discord

- Enjoy!

https://store.steampowered.com/app/1079260/Fireworks_Mania__An_Explosive_Simulator/

v2024.12.4

Screenshot above is from the Workshop map "German City District" with the new "Foggy Snow" weather

### Added
- Added two new Weather Presets, Very Foggy and Foggy Snow. Right now only selectedable via the console command fm-host-weather. Later it will be selectable in the host UI

### Changed
- Generally improvements to the usage and logic of the map list
- Generally improvements to the usage and logic of the mod list, like the mod you hover over is now highlighted making it easier to see what you are looking at. Furthermore the entire name of the mod is clickable, so you can toggle the mod on/off just by clicking on the name of it. Again, make it much easier to work with
- When you sub to a mod in the Workshop it is now automatically enabled for your next hosted game, either in singleplayer or multiplayer
- Updated translations from Crowdin

### Fixed
- Fixed (hopefully) issue where maps sometimes showed up twice in the map list
- Fixed a bug where modded fireworks in many cases wouldn't ignite othe fireworks


There are still a lot of languages that have not fully been translated, if you wanna help out you can do so here: https://crowdin.com/project/fireworks-mania


YouTube | Twitch | Twitter | Discord

- Enjoy!

https://store.steampowered.com/app/1079260/Fireworks_Mania__An_Explosive_Simulator/

v2024.12.3



### Added
- Added back some fireworks to Cody's Fireworks Store. It was taken out due to some technical challenges, which I have later solved, just forgot to put back some fireworks in the store. Be careful though, as the fireworks in there actually work!

### Changed
- Updated loading background images and changed the logic of how they are shown. Should give you a bit more to look at while its loading
- Updated localizations
- Updated the description below the "Mods" list in the Create UI to better describe how mod works in the game
- Removed the global reverb in Town, City, Flat and Ranch as it was a bit too much. However there are still reverb zones in the Church and bathrooms etc

### Fixed
- Fixed bug that could make the Host crash in some odd cases where the player was in the game but not in the lobby
- Fixed the issue where the lighting in a map was odd for the first few seconds
- Fixed bug where all players in a game got an item unlocked if just one found it



There are still a lot of languages that have not fully been translated, if you wanna help out you can do so here: https://crowdin.com/project/fireworks-mania


YouTube | Twitch | Twitter | Discord

- Enjoy!

https://store.steampowered.com/app/1079260/Fireworks_Mania__An_Explosive_Simulator/

v2024.12.2



### Added
- Added a lot of new built-in characters/avatars to pick from, including some new Christmas themed ones ;)
- Added "Clear all fireworks" button to the Host UI. This is first step for adding many more features for hosts to run better game sessions
- Added button to the Player list to be able to teleport to other players. This is right now possible for all players, however, in the future this will most likely be something the host can turn on/off for players

### Changed
- Changed various settings in relation to ingame voice so it now feels better in different scenarios. Like it's not easier to hear each other when fireworks goes off, but without turning down the firework sounds too much. Also the range have been decreased so you have to be a bit closer to hear each other, feels better
- Changed the footstep speed a bit to better match the animation
- Increased the force at which players are being pushed by explosions so you now fly a bit longer, its a bit more fun
- Decreased the amount at which a player can control their airspeed, meaning you no longer can stop yourself while being thrown away by an explosion - again a bit more fun

### Fixed
- Attempt to better handling of "lobbyCode cannot be null" error popup
- Fixed scroll speed bug on mod details view in Workshop

There are still a lot of languages that have not fully been translated, if you wanna help out you can do so here: https://crowdin.com/project/fireworks-mania



YouTube | Twitch | Twitter | Discord

- Enjoy!

https://store.steampowered.com/app/1079260/Fireworks_Mania__An_Explosive_Simulator/