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Fireworks Mania News

Development Log - v2020.5.1

This weeks video is a little different, as I thought it could be fun to show these new pieces of fireworks in a comic way. There are lots of references to "Dani" on YouTube, so if you don't know him, check out his channel or else just watch the last half where I show off these new bad boys.

Amazing Granny (Purple)


Amazing Granny (Yellow)

ChuteBoi (Red)
Parachute rocket. I'm not happy with the effect yet so I'll keep working on it.


Thic Billy
Thic Dani reference, so if you don't know his channel just see this as a special rocket with a pretty crazy effect.




[previewyoutube][/previewyoutube]

- Enjoy!

THIS IS NOT IN THE DEMO: A quick note for the ones who gets a little confused. These dev log videos are about what I'm currently working on for the full game. These things will not get into the demo, why you can't try them out yet. Some of the things you see here might not even get into the full game if I find it's doesn't really works or fits for some reason.

Development Log - v2020.4.4

Made good progress this week!
Improved the new Spawn Tool, updated the inventory UI and added some new fireworks! - check it out! :)

[previewyoutube][/previewyoutube]

You might also want to watch:
- A day in the life of a game dev with a full time day job - https://www.youtube.com/watch?v=GJfdvpVJRHg
- Physics Tool Updates - https://www.youtube.com/watch?v=HlEchI59wHM
- Let's Create A Half Life Physics Gun In Unity3d - https://www.youtube.com/watch?v=ZnWfChctC9M

- Enjoy!

THIS IS NOT IN THE DEMO: A quick note for the ones who gets a little confused. These dev log videos are about what I'm currently working on for the full game. These things will not get into the demo, why you can't try them out yet. Some of the things you see here might not even get into the full game if I find it's doesn't really works or fits for some reason.

Development Log - v2020.4.3

This week have sadly not been too productive in terms of game development and I therefore haven't made much progress on the game itself.
However, besides other stuff, I got started on a new way of spawning fireworks in the game, so it's easier and fast to place objects in the game.

Lets see how it turns out, as I'm not done with it yet, hoping to have more to show next week :)

- Enjoy!

[previewyoutube][/previewyoutube]

Development Log - v2020.4.2 part 2

This is a fairly short dev log this time, as I haven't had much time for game development in the past week.

However, I managed to make some important improvements for the Fuse Connection Tool that makes it so much easier to use.

Hope I get a little more stuff done next week :)

- Enjoy!

[previewyoutube][/previewyoutube]

Development Log - v2020.4.2

In this dev log I go over my progress made in the past week.

Mainly I have been focusing on trying out to get a new fuse connecting tool to work.

It doesn't fully work yet - but I'm working on it :)

- Enjoy!

[previewyoutube][/previewyoutube]