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Gold Hunter News

Version 0.6406 Alpha

Help

■ Fixed error with show wrong control help panel for vehicles
■ Fixed error with not show control help panel for vehicle "buggy01"
■ Added more inputs to control help panel for vehicles
■ Added more inputs to control help panel for items
■ Added missing inputs to control help panel for item "goldtable01"
■ Fixed error with show wrong messages while attach items to other items

Level Design

■ Changed glass material for object "sign opening hours"
■ Fixed some reported map issues

Voxel

■ Changed some voxel settings

Multiplayer

■ Fixed error with interact vehicles that not for sale as client
■ Fixed sync error with item "worklight02" for client

Functionality

■ Added missing collision for vehicle "campervan01"

Changed

■ Changed interaction inside vehicle, now only possible in first person mode
■ Changed collision for buttons for item "goldtable01"
■ Changed bounds calculation to fit items into other items
■ Changed exit locations for vehicle "pickup03"
■ Changed exit locations for vehicle "pickup04"

Animation

■ Added animation for item "shovel01"
■ Added animation for item "shovel02"
■ Added animation for item "shovel03"

Audio

■ Fixed error with turn off sound "smelting" if smelt process stopped or paused

Troubleshooting

■ Fixed error with delete item "tent01" with item "hammer01"
■ Fixed error with save setting "vsync" in options
■ Fixed error with disable item marker under item if held character by options
■ Fixed error with can not move with mouse around when game was in background
■ Fixed error with show more as 2 decimal numbers in inventory
■ Fixed error with spawn chunk while search gold with item "metaldetector01"
■ Fixed error with no weight for item "goldbar01"
■ Fixed error with wrong calculation for item "smeltingfurnace01" after opening while smelting
■ Fixed error with wrong calculation for item "smeltingfurnace02" after opening while smelting
■ Fixed error with set smelted material if change to 100%
■ Fixed error with vehicle "trailer01" falling through the map after loading a savegame

Improvements

■ Improved collision for item "washingplant01"
■ Improved collision for item "highbanker01"

■ Improved first person camera for character
■ Improve time until attach items to vehicle

Savegame

■ Fixed error for inventory items if savegame loaded
■ Fixed error with attach items to other items after loading a savegame
■ Fixed error with load items at correct location

Disabled

■ Disabled auto turn in place, makes interaction more easier

Version 0.6405 Alpha

Info

I know no gold panning and excavator, but check the changelog below and you know why :)

Help

■ Added control help for inventory items while attached

Level Design

■ More rework on map

■ Added sign for each building with open hours
■ Added item "boundarypost01" around each claim as border

■ Fixed some reported map issues
■ Fixed error with wrong texture while digging on claim "golden promise"

Multiplayer

■ Fixed error with show server in serverlist (still issue, if server closed, client can see the server)
■ Fixed error with not rendering world if client enter a vehicle
■ Fixed error with set collisions for clients
■ Fixed error with show correct location for items after join as client

■ Fixed error with attach beacons to vehicles for clients
■ Fixed error with refresh control help panel for clients

■ Fixed error with transfer sounds for clients
■ Fixed error with show wrong vehicle prices for clients

Activated

■ Activated setting "item marker" in option "general"

■ Activated input "F2" to toggle Help Control Panel
■ Activated input "F3" to toggle Player HUD

Reworked

■ Reworked function to skip day, now you can select the hours to skip and more

Functionality

■ NPC in buildings go sleep after the opening hours


■ Added function to drop selected inventory slot by hold "E"

■ Added function to show item marker on bottom while held item (makes interaction more easier)

■ Added function to play multiple sound files for each item

■ Added function to toggle stand for item "worklight02"
■ Added function to move stand for item "worklight02"

■ Added function to door "trunk" for vehicle "pickup04"

■ Added function to show single values of item "goldbar01" at gold store
■ Added function to show single values of item "goldnugget01" at gold store

■ Added function to attach item "beacon01" to vehicle "pickup02"
■ Added function to attach item "beacon02" to vehicle "pickup02"
■ Added function to attach item "beacon03" to vehicle "pickup02"

■ Added function to attach item "beacon01" to vehicle "pickup03"
■ Added function to attach item "beacon02" to vehicle "pickup03"
■ Added function to attach item "beacon03" to vehicle "pickup03"

■ Added function to attach item "beacon03" to vehicle "buggy01"

■ Added function to attach item "beacon01" to vehicle "buggy02"
■ Added function to attach item "beacon02" to vehicle "buggy02"

■ Added function to attach item "beacon01" to vehicle "truck01"
■ Added function to attach item "beacon02" to vehicle "truck01"

■ Added function to refill products in store after next day

■ Added missing door function for building "gold store"

■ Added light functions for vehicle "buggy01"
■ Added light functions for vehicle "buggy02"
■ Added light functions for vehicle "pickup02"
■ Added light functions for vehicle "pickup03"
■ Added light functions for vehicle "pickup04"
■ Added light functions for vehicle "truck01"
■ Added light functions for vehicle "campervan01"

Changed

■ Changed collision for all buildings
■ Changed collision for fences on the map

■ Changed volume for item "mold01" (now you can fill 100% from item "meltingcrucible01" inside)

■ Changed function to limit distance between character and interact focus

■ Changed collision for item "table01"
■ Changed collision for item "table02"

■ Changed opening hours for building "main store"
■ Changed opening hours for building "vehicle store"
■ Changed opening hours for building "gold store"
■ Changed opening hours for building "scrap yard"

■ Changed a lot of exit locations of vehicles

Animation

■ Added particle effect to item "oillamp01"

Audio

■ Added missing footstep sounds for building "main store"
■ Added missing footstep sounds for building "gold store"
■ Added missing footstep sounds for building "gas station"
■ Added missing footstep sounds for building "clothing store"
■ Added missing footstep sounds for building "city hall"
■ Added missing footstep sounds for building "workshop"
■ Added missing footstep sounds for building "scrap yard"

■ Added sound "water" for item "highbanker01"
■ Added sound "water" for item "washingplant01"
■ Added sound "trommel" for item "washingplant01"

■ Added sound "water" for item "goldtable01"
■ Added sound "shaking" for item "goldtable01"

■ Added sound "smelting" for item "smeltingfurnace01"
■ Added sound "smelting" for item "smeltingfurnace02"

Troubleshooting

■ Fixed error with detect non paid items
■ Fixed error with random location offset for inventory items while attached to character

■ Fixed error with start smelting while not all parts are closed
■ Fixed error with continue smelting gold while cover open

■ Fixed error with template "select" for example if you change graphic settings

■ Fixed error with attach item to another item if slot already in use

■ Fixed error with can attach not whitelisted items to quick slot

■ Fixed error with sell items at building "scrap yard"
■ Fixed error with delete attached items if item sold

■ Fixed error with wrong texture for item "minersmoss01 small"
■ Fixed error with wrong texture for item "minersmoss01 normal"
■ Fixed error with wrong texture for item "minersmoss02 small"
■ Fixed error with wrong texture for item "minersmoss02 normal"
■ Fixed error with wrong texture for item "minersmoss03 small"
■ Fixed error with wrong texture for item "minersmoss03 normal"

■ Fixed error with items falling through the map after attach

■ Fixed error with lost item "mold01"

■ Fixed error with autosave if turned off

■ Fixed error with can not interact while active inventory slot
■ Fixed error with clear origin volume after transfer to target volume

■ Fixed error with clear timer after drop item
■ Fixed error with not showing interact button at player hud

■ Fixed wrong rotation for gate at building "gold store"

■ Fixed height for item "tent01" if unrolled

Savegame

■ Fixed error with save settings in options
■ Fixed error with attach items after loading the savegame

Work in progress (WIP)

■ translations
■ gold panning
■ excavator 01
■ excavator 02
■ improve performance

Version 0.6404 Alpha

Level Design

■ Fixed some reported map issues

Changed

■ Changed default zoom for minimap

Audio

■ Added volume control for item "metaldetector01" to sound "effects"

Troubleshooting

■ Fixed error with wrong interior material for vehicle "pickup03"

Improvements

■ Improved performance (1/5)

■ Improved lightning on map

■ Optimized buildings included objects inside
■ Optimized environment (foliage)

Removed

■ Removed status sound for item "metaldetector01"

Work in progress (WIP)

■ gold panning
■ excavator 01
■ character customizer
■ improve performance

Version 0.6403 Alpha

Info

■ If you lost item "goldbar01" under the gold store, check the ground again, maybe it is now there :)
■ If you skip the day, you skip every time 8 hours

Level Design

■ Added more street signs for locations

Multiplayer

■ Fixed error with show vehicles at vehicle store for clients

■ Removed trade widget in multiplayer until it will activate again

Functionality

■ Added more status types for bugreports

■ Added missing inventory icon for item "goldbar01"

Changed

■ Changed teleport location for "main store" (the teleport point is before the store, because when closed you can not leave this area)

■ Changed collision for lever for item "smeltingfurnace01"
■ Changed collision for item "mold01"
■ Changed collision for item "weightningscale01"
■ Changed collision for item "weightningscale02"

■ Changed damping for item "goldbar01"
■ Changed damping for item "mold01"

Troubleshooting

■ Fixed error with bouncing items
■ Fixed error with spawn charactor without clothes
■ Fixed error with wrong calculation at gold store
■ Fixed error if focus changed and item get wrong material

■ Fixed error with skip day for item "tent01"
■ Fixed error with skip day for vehicle "campervan01"

■ Fixed error with attach item "beacon01" to vehicle "pickup01"
■ Fixed error with attach item "beacon02" to vehicle "pickup01"

■ Fixed error with remove items from item "waterbasin01"
■ Fixed error with remove items from item "waterbasin02"
■ Fixed error with remove items from item "waterbasin03"
■ Fixed error with remove items from item "waterbasin04"

Savegame

■ Fixed error while loading savegame and items falling through the map

■ Fixed error with save status, if vehicle "truck01" attached to vehicle "lowloader01"

■ Fixed error with save variables for item "tent01"

■ Fixed error with duplicated characters after loading a savegame

■ Fixed error with item "mold01" lost after loading a savegame

Disabled

■ Disabled load game from pause menu until fixed with the crash

Work in progress (WIP)

■ gold panning
■ excavator 01
■ character customizer
■ error with save some inputs
■ improve performance

Version 0.6402 Alpha

Help

■ Added missing popup text, if player not has enough money

■ Fixed error with refresh help panel after drop an item

Level Design

■ Added collision to montains around the map

Multiplayer

■ Fixed error with rotate held item as client

Activated

■ Activated option "mouse sensitivity"
■ Activated option "mouse invert"

■ Activated inventory item "goldbar01"

Functionality

■ Added different sell price for gold types

■ Added function to find ghost characters and delete it

■ Added function to attach other items to item "table01"
■ Added function to attach other items to item "table02"

Changed

■ Changed gold balance

■ Changed image for worldmap
■ Changed image for minimap

■ Changed location for teleport point "main store"
■ Changed interaction distance

■ Changed collision for item "shovel03"

Animation

■ Fixed button animation for item "washingplant02"

Troubleshooting

■ Fixed error with receive gold data from claim
■ Fixed error while move parts at items when lost focus
■ Fixed error with drop items on vehicle "trailer01"
■ Fixed error with continues dig dirt while not focus any more
■ Fixed error with collision between item and character while held item
■ Fixed error with fill washingplants without focus the funnel
■ Fixed error with sell black sand
■ Fixed error with lost items if you add items to inventory

Savegame

■ Activated function "autosave" (currently it will override your savegame, next friday it will create new savegame with numbers)

■ Added function to show if a savegame with the same name already exist

■ Added status of trailer attachment to savegame

■ Fixed error with save the current daytime to savegame

■ Fixed error with save variables for item "meltingcrucible01"
■ Fixed error with save variables for item "meltingcrucible02"
■ Fixed error with save variables for item "mold01"

■ Fixed error while loading savegame and items falling through the map

Removed

■ Removed debug boxes for attachment system

Work in progress (WIP)

■ gold panning
■ excavator 01
■ character customizer
■ error with save some inputs