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Gold Hunter News

Holiday

Christmas is coming up soon and we need a break too.
Many things are already planned for the new year.

We will be presenting a roadmap for the coming year at the beginning of the year.
The already expected new vehicle system and much more will be released in a big update in Jan/Feb will be released. But so that we can start the new year with renewed vigor, we need all times vacation and time for the family over the holidays and New Year.

On January 5th the development will start continues.

Until then, we wish you a Merry Christmas, happy holidays and a Happy New Year.


Twitch https://www.twitch.tv/GoldHunterMP

Roadmap https://trello.com/b/EC8Gd7iP/roadmap-public-early-access

Discord https://discord.gg/vJR2nPj6nZ



Version 0.6462 Alpha

Info

■ If you have an old savegame before 10th of november and still not converted to new savegame system, please load the savegame before end of january to make sure, it´s converted

Localization

■ Added some missing translations

Help

■ Fixed error with some wrong help types
■ Fixed error with not refresh button state

Level Design

■ Fixed some reported map issues

Multiplayer

■ Fixed error with not set default walk mode for clients
■ Fixed error with not show tutorial window on first join for clients
■ Fixed error with not destroy session after go back to main menu

Activated

■ Added multiplayer chat
■ Added multiplayer voice

Functionality

■ Added cooldown to transfer back and forward between items

Changed

■ Changed layout for inventory quick slots

Audio

■ Activated audio setting "voice"

Troubleshooting

■ Fixed error with not detect items for christmas machine, while drop from inventory
■ Fixed error with sometimes more then two decimals at the atm
■ Fixed error with has sometimes no focus on loadingscreen

Savegame

■ Fixed error with load wrong button state for item "washingplant02"

Disabled

■ Disabled fast walk mode, comes next updates back (animation issues)

What's planned for upcoming updates?

■ New vehicle system and new vehicles (wheelbarrow, pushcart, drone, snowmobile, quad, forklift, trailer02, van01)
■ Consume & connect part 2 (splitter, pipes, solarpanels and batteries)
■ Company system, paycheck, buy/rent claims
■ Different modes (easy, normal, hardcore) and autosave slots




Roadmap https://trello.com/b/9BvFjvFQ/gold-hunter-roadmap-early-access

Discord https://discord.gg/vJR2nPj6nZ


We look forward to your bug reports, you can create them directly in the game with "F8".

Thank you for your continued support of Gold Hunter ːsteamhappyː


Version 0.6461 Alpha

Level Design

■ Fixed error with missing collision at entry for building "scrapyard"

Functionality

■ Added function to simulate cables and collide with collision (still not perfect but better then before)

Troubleshooting

■ Fixed error with can see christmas hat at npcs while store closed
■ Fixed error with wrong rotation after vehicle spawn at the vehicle store
■ Fixed error with wrong volume for item "excavatorshovel02"

Savegame

■ Changed function to create new savegame, it will be only created, if player saved first time or autosave not on load map

What's planned for upcoming updates?

■ New vehicle system (in progress)
■ Chain System, Forklift, Wheelbarrow, Pushcart
■ Spliter Water and Electric, Solar Panels and Batteries
■ Company System, Paycheck, Buy/Rent Claims and Chat
■ Different Difficulty again, Autosave Slots



Roadmap https://trello.com/b/9BvFjvFQ/gold-hunter-roadmap-early-access

Discord https://discord.gg/vJR2nPj6nZ


We look forward to your bug reports, you can create them directly in the game with "F8".

Thank you for your continued support of Gold Hunter ːsteamhappyː


Christmas Event + Version 0.6460 Alpha

With this update, our christmas event has started.

You can search in the forest for gifts. The gift you can open it or upgrade it at the scrapyard.





Also you find an advent calendar at the town. Each garage is one day and can be open if the day reached. It will be open each day at UTC Time.





This event goes until 6th of january.

We wish everyone a nice christmas time.



Localization

■ Added more translations

Help

■ Added more help messages

Inputs

■ Changed default input for "enter/exit vehicle" from "F" to "E"

Level Design

■ Added new area "garages" in town (during christmas event you can open each day one, after that event you can own the garages)
■ Added decoration for christmas event

Multiplayer

■ Fixed error with not destroy session after close the session

Activated

■ Activated christmas event
■ Activated item "excavatorshovel02" again

Added

■ Added item "sledge01"
■ Added item "christmastree01"
■ Added item "christmasstar01"
■ Added item "christmasstar02"
■ Added item "christmasangel01"
■ Added item "christmasbell01"
■ Added item "christmascake01"
■ Added item "christmascandle01"
■ Added item "christmascandle02"
■ Added item "christmascandle03"
■ Added item "christmascandy01"
■ Added item "christmascandy02"
■ Added item "christmasdish01"
■ Added item "christmasdish02"
■ Added item "christmasginger01"
■ Added item "christmasginger02"
■ Added item "christmasginger03"
■ Added item "christmasginger04"
■ Added item "christmasglassball01"
■ Added item "christmashat01"
■ Added item "christmashat02"
■ Added item "christmaslamp01"
■ Added item "christmasnutcracker01"
■ Added item "christmasplate01"
■ Added item "christmassnowball01"
■ Added item "christmasgift01"
■ Added item "christmasgift02"
■ Added item "christmasgift03"
■ Added item "christmasgift04"
■ Added item "christmasgift05"
■ Added item "christmasgift06"
■ Added item "christmasgift07"
■ Added item "christmasgift08"
■ Added item "christmasball01"
■ Added item "christmasball02"
■ Added item "christmasball03"
■ Added item "christmasball04"
■ Added item "christmasball05"
■ Added item "christmasball06"
■ Added item "christmasball07"

Functionality

■ Activated function again to load vehicle "excavator01" on vehicles

Troubleshooting

■ Fixed error with not show other players in white arrow on map
■ Fixed error with not sell all selected items at scrapyard

Improvements

■ Improved moveable parts for vehicle "excavator01"
■ Improved moveable parts for vehicle "excavator02"
■ Improved ghost material to find attachable slots better
■ Improved performance to get data for help panel

Savegame

■ Fixed error with not load metallic and roughness for color templates
■ Fixed error with added unpaid items to savegame
■ Fixed error with can not sell items after bought it without saving
■ Fixed error with load wrong light status for items

What's planned for upcoming updates?

■ New vehicle system (in progress)
■ Chain System, Forklift, Wheelbarrow, Pushcart
■ Spliter Water and Electric, Solar Panels and Batteries
■ Company System, Paycheck, Buy/Rent Claims and Chat
■ Different Difficulty again, Autosave Slots




Roadmap https://trello.com/b/9BvFjvFQ/gold-hunter-roadmap-early-access

Discord https://discord.gg/vJR2nPj6nZ


We look forward to your bug reports, you can create them directly in the game with "F8".

Thank you for your continued support of Gold Hunter ːsteamhappyː


Version 0.6459 Alpha

Troubleshooting

■ Fixed error not change dynamic prices
■ Fixed error can not buy petrol or diesel on new savegame
■ Fixed error can delete color templates with the same name
■ Fixed error with sometimes not delete gold after sold it

What's planned for upcoming updates?

■ New vehicle system (in progress)
■ Chain System, Forklift, Wheelbarrow, Pushcart
■ Spliter Water and Electric, Solar Panels and Batteries
■ Company System, Paycheck, Buy/Rent Claims and Chat
■ Different Difficulty again, Autosave Slots



Roadmap https://trello.com/b/9BvFjvFQ/gold-hunter-roadmap-early-access

Discord https://discord.gg/goldhunter


We look forward to your bug reports, you can create them directly in the game with "F8".

Thank you for your continued support of Gold Hunter ːsteamhappyː