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Gold Hunter News

Version 0.5731 Alpha

Localization

■ Added missing translations
■ Fixed error with some translations

Activated

■ Added object "help icon" on map at the building "store" near cash desk
■ Added object "help icon" on map at the building "store" near basket area
■ Added object "help icon" on map at the building "goldsell"
■ Added object "help icon" on map at each item "dumpster01"
■ Added object "help icon" on map at the beginnerclaim
■ Added object "help icon" on map at the fuelstation

Functionality

■ Added more help information about vehicle "trailer01" to tablet
■ Added more help information about item "hammer01" to tablet

■ Added help info, if focus usable parts of the vehicle "trailer01"

■ Added help popup, while active inventory slot with item and try to add another item to current inventory slot
■ Added help popup, if try to pay at the npc in store and player has no items in basket area

■ Added function to for vehicle "snowmobile01" to load items at the trunk
■ Added function for player leave the vehicle, vehicle loose speed

Changed

■ Changed physic collision for vehicle "miniexcavator01" if in workmode

Troubleshooting

■ Fixed error for item "mold01" falling through the landscape
■ Fixed error with entering vehicle "snowmobile01" with an active slot item
■ Fixed error with showing engine and handbrake status in vehicle hud for vehicle "snowmobile01"
■ Fixed error with items falling through the claim

Improvements

■ Improved performance for object "barrier03" at the store, no physic active if not in use

Savegame

■ Fixed error with interacten for vehicles after loading the savegame

Version 0.573 Alpha

Level Design

■ Added object "dumpster" to each claim (if you want to delete items, just drop it inside)

Multiplayer

■ Fixed error with interaction

■ Synced doors for vehicles
■ Synced object "dumpster"

Activated

■ Activated claim 09
■ Activated level system
■ Activated 5 more inventory slots

■ Activated item "lid01"

■ Activated item "hammer01" (destroy items, if item make problems or unusable)

Reworked

■ Reworked player hud
■ Reworked vehicle hud
■ Reworked help info hud
■ Reworked help popup hud
■ Reworked help keys hud

■ Reworked inventory slots

■ Reworked vehicle system part 1
■ Reworked vehicle "miniexcavator01" part 1

■ Reworked texture for vehicle "trailer01"

Functionality

■ Added more variables to bugreportsystem (ingame time, trace source, camera 1st or 3rd)

■ Added functions for item "hammer01" (destroy items, if item make problems or unusable)

■ Added function for object "dumpster" to delete all items inside

■ Added function to attach/detach item "lid01" for item "bucket01"
■ Added function to stack item "bucket01" into item "bucket01"

■ Added function to load dirt with vehicle "miniexcavator01" inside vehicle "minidumptruck01"

■ Added function for vehicle "trailer01" to move ramps
■ Added function for vehicle "trailer01" to load up the vehicle "miniexcavator01"

Changed

■ Changed default start money

■ Changed timer for hold interact

■ Changed reset location for claim 03
■ Changed reset location for claim 08
■ Changed reset location for claim 09

■ Changed static mesh "washingplantportable01" in store

■ Changed interaction with vehicles, must be open door before can enter vehicle
■ Changed interaction with vehicles, must be focus the seat to drive the vehicle

Troubleshooting

■ Fixed error with claim access to dig some dirt

■ Fixed error with loading time after load a savegame (if you had the problem, first time need longer but after save and load works fine again)
■ Fixed error with pickup item "goldnugget"

■ Fixed error with screen resolution for player hud
■ Fixed error with different screen resolution
■ Fixed error with mesh issues for vehicle "buggy02"
■ Fixed error with material for item "floodlight01"
■ Fixed error with material for item "floodlight02"

■ Fixed error with location for attached helmet at character

■ Fixed error with wrong button order for huds
■ Fixed error with show long text version of bugreport details in tablet
■ Fixed error with opening christmas calendar

Improvements

■ Added master material "M_MasterOpaque" to improve performance
■ Added master material "M_MasterMasked" to improve performance

■ Improvements performance for foliage on landscape
■ Improvements performance for meshes on landscape
■ Improvements performance for items
■ Improvements performance for vehicles
■ Improvements performance for objects
■ Improvements performance for buildings
■ Improvements performance for christmas decoration

Savegame

■ Added item "lid01" to savegame

■ Added more variables for item "bucket01" to savegame
■ Added variables "doors" for vehicle system to savegame

Removed

■ Removed wheel prints for vehicles (performance issues)

Demo and Early Access

The year is coming to an end and many of you are already waiting for the announced Demo version. However, since at this point in time our own expectations for a demo have not yet been met, we have decided to give you a Playtest instead.

On 12/31/2021 we will therefore release a Playtest version of GoldHunter on Steam. You can sign up for the Playtest on Steam now, and as soon as it will be unlocked, you can download and test the game.
This playtest is not yet a demo, as it is offered with many games before the final release.
As you know, the game is still in development, and such a public playtest gives us as developers valuable feedback to improve the game on the way to the final release.

We also have another piece of news for you:
We will probably enter Early Access with GoldHunter on Steam in February or March next year.

Starting next Monday, the FindTheSecret event will be back on Discord and the daily development streams on Twitch.

December News

We have some news for you.

As you might have noticed, we have released a lot of updates and hotfixes in the last weeks.
We also regularly respond to bug reports and suggestions from the community.
We would like to take this opportunity to thank you again for your feedback. This shows us how strong the community already is.
This allows us to find bugs faster and also to implement suggestions.

Meanwhile, the year is coming to an end and we are working hard on the upcoming release.
Among other things, this includes even more content and features in the game. For this reason we will not do a livestream for the next 2 weeks.
This is necessary from time to time, because we can't always show you everything in the stream. At the same time we will use the time to take a break in between.
Furthermore we make the last preparations for the upcoming release.

The planned update with version 0.573 on 12.12.2021 will therefore be cancelled and the next update will then be released on 19.12.2012.
On this day the next livestream will take place. You can follow the current status at any time on our roadmap.

Until then we wish you a relaxing time and stay healthy.

Version 0.5722 Alpha

Functionality

■ Added function to pause menu, the game will be paused (only singleplayer)

Troubleshooting

■ Fixed error with snow on pipes in store

Savegame

■ Fixed error with install item "minersmoss" after load the savegame