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Bug Fables: The Everlasting Sapling News

Tanjerin and Cerise Makeship Plushie Campaign Until March 14th!

More than 6 years ago, the Bug Fables campaign launched in Indiegogo.

One of our rewards, the NPC Bug Tier, allowed us to interact with the community and form even stronger bonds! Tanjerin and Cerise were born from that tier, and it's a delight to see them in plushie form!

The plushies will only be made if we reach the goal, so spread the word across all kingdoms you know!

We also put up a little video of them showing them "in action"! Turn Relaying over to the vid!

Get your hands on Tanjerin!
Get your hands on Cerise!

Or get both for a 10% discount!!

[previewyoutube][/previewyoutube]

Bug Fables is now playable in German and Korean!

Hey everyone! Guten Tag! and 안녕하세요!

Great news! The latest Bug Fables: The Everlasting Sapling update has added full localization of German and Korean languages!

Got a friend overseas itching to play the game in their native language? Please let them know. :)






Bug Fables Plushies are here!

Hey everyone!

We're happy to unveil... Bug Fables Plushies!



That's right! Now you can have Kabbu, Vi and Leif in super cute form in the palm of your hands!

Head over to Makeship's Store and order yours today!

[previewyoutube][/previewyoutube]

Nominate Bug Fables for the Steam Awards!

Hey everyone!

Thank you all for your continued support! This year's Steam Awards are right around the corner! If you have been a fan of Bug Fables, please kindly consider giving it a nomination!

Thanks! :)

Patch 1.1.1

Ain't a patch without some bug fixing, eh?

--v1.1.1--

+Added Brazilian Portuguese language.
+Added a visual indicator to Kabbu's dig when inside a wall.
+Added maps to some rooms of the Chapter 6's dungeon.
+Added more trophies for certain things in the house.
+Tweaked some textures
+Added markings to the analog stick prompts to make it more obvious which direction they are pointing.
+Added a failsafe to Kabbu's dash to prevent getting stuck in some situations.
+Added a visual indicator to a switch in the Chapter 6's dungeon.
+Added one more Leafbug Ninja to a few Chapter 5 battles.
+Changed a red bounce shroom to only spawn after completing the segment it is related to to prevent accidental backtracking.
+Changed an object in Chapter 6 to be activated with the normal horn attack alongside the dash.
+Ruffians now have 2 turns and charges up before doing ball and chain, ball and chain atk reduced by 1 due to charge (so it is still the same damage as before).
+Saves with old dash but not new dash will now unlock new dash if old is unlocked.
+You can now jump on the fence in the entrance of the Chapter 3's dungeon.
+Optimized the residential area in Ant City.
+Fixed some textures in the association building.
+Fixed Madeleine teleport issues in her second quest.
+Fixed Wasp issues in Flower Journey.
+Fixed Queen Dinner not healing the new status effects.
+Fixed an issue with dashing through some walls.
+Fixed small sprite glitch when swapping in the overworld after entering a fight while flying.
+Fixed bounce shrooms not playing their animation anymore.
+Fixed a shop in Chapter 7 having issues when the player is between 2 items.
+Fixed being able to use the beemerang during the segment in Chapter 4 where it is disabled.
+Fixed using Shell Ointment/Sturdy allowing the party member to move in the same turn if they had more than 1 turn.
+Fixed particle position when dropping the stick bridges in Chapter 3.
+Fixed issues with a quest if you had a specific NPC following you.
+Fixed lock with Yel in Spanish.
+Fixed some enemies losing charge when charging up after 3 charges.
+Fixed Ant Guard in Ant City Main Plaza saying the statue is broken despite it being fixed.
+Fixed fall sound with Frigid Coffin on enemies slightly above ground like Seedling King.
+Fixed issue with devourer where you lost a turn if it spat out.
+Fixed issue with delayed enemy projectiles + Miracle Matter sometimes.
+Fixed issue if adds of the final boss' second phase were killed with Hurricane Toss.
+Fixed issues with Chompy's bed in the house.
+Fixed failing to flee not consuming all turns.
+Fixed Boulder Toss hitting underground enemies.
+Fixed Boulder Toss' targeting if there is an underground enemy in front of the targeted one.
+Fixed Wasp Driller not hitting a party member if there is only alive in rock drill move.
+Removed extra followers from Yin's quest's room.
+Removed ability to create ice platforms in Stream Mountain and Swamp.
+Tweaked respawn position in certain rooms.
+Tweaked Chapter 6's boss' delayed projectile targeting.
+Tweaked the crank in the basement of the Chapter 4's dungeon.
+Tweaked the camera in the caravan ambush room when you go behind the rock formation so it rotates slower.
+Tweaked some props in DineMite and the hotel in Termite City.
+Tweaked Butterfly's shop's colliders.
+Tweaked the collider in the Card Tournament dig wall.
+Tweaked some colliders and respawn points.