Update 0.7.7 (Build 398)
This small update includes minor fixes and adjustments related to the new features and quests released in the past update, but also a couple new options and tutorial improvements.
[h3]Features & Improvements[/h3]
-You can now lower the game's difficulty (permanently) from the Party Options menu.
-Hovering over a saved game will now list its difficulty (only for new saves).
-New tutorial window when a companion is first recruited
-New tutorial warning if the player fails to find the available weapons before the first fight.
-Slightly adapted and simplified the item equip tutorial, since items can now be equipped from party inventory.
[h3]Bugfixes[/h3]
-Added a few minor fixes for the quest 'Justice from Above'.
-Fixed a displayed text error during character creation.
-Character encumbrance is now correctly updated after wounds are healed.
-Solved an issue in which certain quest corpses or containers could only be interacted with once.
-Torch or spell light is now correctly updated after camping.
-Character window position when the stash is open will still be correct if active character is switched.
-Fixed a few glitches in the Peninsula minimap (red dots).
-Combat camera would sometimes become dislodged after an enemy is killed with a reaction attack. In this update the camera will automatically correct its position if an incorrect one is detected.
[h3]Features & Improvements[/h3]
-You can now lower the game's difficulty (permanently) from the Party Options menu.
-Hovering over a saved game will now list its difficulty (only for new saves).
-New tutorial window when a companion is first recruited
-New tutorial warning if the player fails to find the available weapons before the first fight.
-Slightly adapted and simplified the item equip tutorial, since items can now be equipped from party inventory.
[h3]Bugfixes[/h3]
-Added a few minor fixes for the quest 'Justice from Above'.
-Fixed a displayed text error during character creation.
-Character encumbrance is now correctly updated after wounds are healed.
-Solved an issue in which certain quest corpses or containers could only be interacted with once.
-Torch or spell light is now correctly updated after camping.
-Character window position when the stash is open will still be correct if active character is switched.
-Fixed a few glitches in the Peninsula minimap (red dots).
-Combat camera would sometimes become dislodged after an enemy is killed with a reaction attack. In this update the camera will automatically correct its position if an incorrect one is detected.