Hotifx Patch on Nov. 16
Howdy all Builders,
Our team is gearing up for a fresh hotfix patch for you! This update hones in on refining the factory experience, with tweaks to content and functions that ensure smoother production and efficiency.
[h3]Take a look at the changelist below:[/h3]
These fixes ensure a smoother gameplay experience, so update your game and dive into the bustling world of Sandrock. Your feedback fuels our improvements, and we can't wait for you to explore these enhancements.
Happy building, and thanks for being awesome, Builders!
Catch us for more information:
Subscribe to Youtube Join our Discord Sandrock Instagram Sandrock Twitter Sandrock Facebook Sandrock Official Website
Our team is gearing up for a fresh hotfix patch for you! This update hones in on refining the factory experience, with tweaks to content and functions that ensure smoother production and efficiency.
[h3]Take a look at the changelist below:[/h3]
- Expanded the initial backpack with an additional 5 spaces;
- Fixed an issue where DLC items weren't available for purchase in the store (Vivi's store and Construction Junction store);
- Fixed an issue in the factory where producing multiple items, such as bullets and screws, resulted in incorrect quantities;
- Fixed the inconsistency in forging points provided by the forging machine within the factory;
- Fixed an issue displaying 'none' as the production demand for recycling scraps in the factory;
- Fixed the inefficiency of the show/hide description function in the factory crafting blueprints;
- Fixed the non-return of materials in production after taking back the Factory Control Panel;
- Fixed an error in the factory that occurred when trying to recycle scrap with a required production quantity of 0;
- Fixed a bug in the factory where adjusting the queue quantity during recycling scraps could result in errors;
- Fixed an issue in the factory related to refreshing the production queue;
- Fixed a problem in the factory where multiple production queues running concurrently would face a blockage if one of the queues ran out of materials, preventing others from continuing production;
- Fixed a bug causing interaction problems when rapidly switching NPC interactions;
- Fixed an issue in the quest 'Pen's Last Words' where killing the monster prematurely could result in a freeze;
- Corrected positioning problems when wearing the Cloak in specific situations;
- Addressed clipping problems when putting a hat into the wardrobe;
- Fixed display issues in the social interface when renaming pets with excessively long text;
- Fixed overlapping issues with mail names in the mailbox interface for some languages;
- Fixed various text errors in some languages;
- Fixed the issue caused by the simultaneous initiation of "Graceful Farewell" and "A Penny for Your Thoughts";
- Fixed an issue in the quest 'Something in the Air' where only items in the backpack were being considered.
These fixes ensure a smoother gameplay experience, so update your game and dive into the bustling world of Sandrock. Your feedback fuels our improvements, and we can't wait for you to explore these enhancements.
Happy building, and thanks for being awesome, Builders!
Catch us for more information:
Subscribe to Youtube Join our Discord Sandrock Instagram Sandrock Twitter Sandrock Facebook Sandrock Official Website