1. My Time at Sandrock
  2. News

My Time at Sandrock News

Multiplayer Open Playtest Begins Jan 13th!

Howdy builders,

We hope you're having a wonderful Christmas and Holiday Season!

The team has exciting news to share with y'all, about Sandrock multiplayer!

My Time at Sandrock Multiplayer Open Playtest is scheduled to run for about a week, from Jan 12th to Jan 19th.

[h3]The servers will open at 7 PM Jan 12th PT | 10 PM Jan 12th ET | 4 AM Jan 13th CET.[/h3]

For those who already own My Time at Sandrock, select multiplayer after launching the game on the Steam library. You'll be able to check out all the amazing content that Sandrock multiplayer has to offer!

[h3]What To Expect In Sandrock Multiplayer?[/h3]
You'll arrive in a new home called The Builders Plaza. Invite up to 3 friends (a total of 4 players) to work, build, travel, fight, and dive into dungeons together!

The multiplayer story background is that players play the special equipment invented by Qi, enter the Meta area world and experience the "semi-fictional, compressed" history of Sandrock. You can encounter familiar faces from the singleplayer storylines while experiencing various historical events that happened in the town of Sandrock.

[h3]What Has Changed Compared To The Last Open Playtest?[/h3]
In the new multiplayer update, we'll introduce new monsters, add the planting and mounting system, and town management system, allowing players to move out of town, and increase the max commerce level to 20, with more multiplayer quests and features unlocked at each level.

There're more changes coming to the playtest on Jan 12th, so stay tuned for our update preview next week to find out all the adjustments arriving to the Sandrock multiplayer!

[h3]Livestream & Multiplayer Events Await![/h3]
If the playtest runs well, we can expect the Multiplayer launch into Early Access in early 2023, so the team has prepared multiplayer events that players can participate and win amazing Early Access rewards that can be redeemed later.

For more details please keep an eye on our social channels later.

P.S. Player progress and saves in this test will not carry over to future games.


Catch up with us around the web for more Sandrock information:
Subscribe to Youtube Join our Discord Sandrock Instagram Sandrock Twitter Sandrock Facebook Sandrock Official Website


Hotfix Dec.24

Howdy all,

This hotfix patch has been re-released. The workshop issue should be fixed; Lowered the difficulty of the Mole Cave and Logan's Lair puzzles. We hope you are feeling better now. And there are other fixes.
In the meantime, we've extended the closed multiplayer test until next Monday! Try out new twists of the single-player patch on the story and MP closed test.

We wish you a Merry Christmas!

Please check the change list below.

Added:
  • Added some translations to French, Italian, Spanish, and German (more others will come later)
  • Added medal rewards for some commissions
  • Added the source guide of the Rutabaga during the quest, The goat


Adjusted and optimized
  • Lowered Mole cave and Logan's hideout puzzle difficulties, improved direction instructions, added more jump landing items, and enlarged judgment scope (we will continue to work on it, please let us know how you feel the new changes in our Discord or this Steam Thread)
  • performance, and actions in story scenes
  • Adjusted some of Grace's and some NPCs' facial expressions,
  • Optimized the goat's amination
  • Optimized the fps of the city and the Valley of the Whisper


Fixed:
  • Fixed the issue that the SandSnakeKing was displayed as the LungFishKing
  • Fixed the issue that the dungeon could not be left after defeating Logan
  • Fixed a collision problem with a wall in Logan's hideout
  • Fixed an issue where the final contamination point could not be resolved in the Clear the Air quest
  • Fixed an issue where characters forced to sleep won't receive quest items during the Clear the Air quest
  • Fixed Plierimp voice issue
  • Fixed an issue where character models would disappear after playing the boxing machine
  • Fixed an issue where the SandSnakeKing appeared as LungFishKing
  • Fixed an issue where players were unable to leave the dungeon after Logan's story
  • Fixed collision issues with walls in Logan's hideout
  • Fixed an issue where certain treasure chests could be opened repeatedly
  • Fixed a bug that caused mounts to keep spinning after returning to the stable
  • Fixed a freeze when players spoke to Qi during the Mysterious Box quest
  • Fixed incorrect material description for intermediate tailoring machine and replaced gravity motor with motor
  • Deleted the miscellaneous objects that appeared in the Mole cave CG
  • Fixed an issue where Zeke sleeps while standing
  • Fixed the mysterious businessman's dialogue text errors
  • Fixed an issue where the Mole mineral dungeon could not be unlocked after completing the main story
  • Fixed the drop issue with the Scrooge McMoles in the Mole Cave
  • Fixed an issue where buying a ticket while riding the horse would not enter the Eufala Salvage backyard.
  • Fixed a typo in Heidi's lines
  • Fixed an issue where Album could not play Logan's combat photos
  • Fixed the incorrect bubbles after defeating the Rat Queen
  • Fixed an issue where the descriptions of Painting: Day of the Bright Sun and Painting: Age of Darkness were swapped.
  • Fixed an issue where there was a strange color shadow on the other side of The Bend
  • Fixed a bug where Black Saxoul trees planted in the desert had a mature special effect



Catch up with us around the web for more Sandrock information:
Subscribe to Youtube Join our Discord Sandrock Instagram Sandrock Twitter Sandrock Facebook Sandrock Official Website

An emergency revert

Howdy all,

A fatal bug affected the Players Workshop after an early hotfix patch, so we decided to revert to an early version to avoid further deterioration. Fix the issue and then re-release the update. We apologize for the inconvenience. Please update your game.

Hotfix Patch on Dec. 23

A fatal bug affected the Players Workshop after this hotfix patch, so we decided to revert to an early version to avoid further deterioration. Fix the issue and then re-release the update. We apologize for the inconvenience. Please update your game.


Howdy all,

A new hotfix patch adjusting the difficulty of the Mole Cave and Logan's Lair puzzles. We hope you are feeling better now. And there are other fixes.
In the meantime, we've extended the closed multiplayer test until next Monday! Try out new twists of the single-player patch on the story and MP closed test.

We wish you a Merry Christmas!

Please check the change list below.

Added:
  • Added some translations to French, Italian, Spanish, and German (more others will come later)
  • Added medal rewards for some commissions
  • Added the source guide of the Rutabaga during the quest, The goat


Adjusted and optimized
  • Lowered Mole cave and Logan's hideout puzzle difficulties, improved direction instructions, added more jump landing items, and enlarged judgment scope (we will continue to work on it, please let us know how do you feel the new changes in our Discord or this Steam Thread)
  • performance, and actions in story scenes
  • Adjusted some of Grace's and some NPCs' facial expressions,
  • Optimized the goat's amination
  • Optimized the fps of the city and the Valley of the Whisper


Fixed:
  • Fixed the issue that the SandSnakeKing was displayed as the LungFishKing
  • Fixed the issue that the dungeon could not be left after defeating Logan
  • Fixed a collision problem with a wall in Logan's hideout
  • Fixed an issue where the final contamination point could not be resolved in the Clear the Air quest
  • Fixed an issue where characters forced to sleep won't receive quest items during the Clear the Air quest
  • Fixed Plierimp voice issue
  • Fixed an issue where character models would disappear after playing the boxing machine
  • Fixed an issue where the SandSnakeKing appeared as LungFishKing
  • Fixed an issue where players were unable to leave the dungeon after Logan's story
  • Fixed collision issues with walls in Logan's hideout
  • Fixed an issue where certain treasure chests could be opened repeatedly
  • Fixed a bug that caused mounts to keep spinning after returning to the stable
  • Fixed a freeze when players spoke to Qi during the Mysterious Box quest
  • Fixed incorrect material description for intermediate tailoring machine and replaced gravity motor with motor
  • Deleted the miscellaneous objects that appeared in the Mole cave CG
  • Fixed an issue where Zeke sleeps while standing
  • Fixed the mysterious businessman's dialogue text errors
  • Fixed an issue where the Mole mineral dungeon could not be unlocked after completing the main story
  • Fixed the drop issue with the Scrooge McMoles in the Mole Cave
  • Fixed an issue where buying a ticket while riding the horse would not enter the Eufala Salvage backyard.
  • Fixed a typo in Heidi's lines
  • Fixed an issue where Album could not play Logan's combat photos
  • Fixed the incorrect bubbles after defeating the Rat Queen
  • Fixed an issue where the descriptions of Painting: Day of the Bright Sun and Painting: Age of Darkness were swapped.
  • Fixed an issue where books could not be placed on Wooden Bookcases
  • Fixed an issue where there was a strange color shadow on the other side of The Bend
  • Fixed a bug where Black Saxoul trees planted in the desert had a mature special effect



Catch up with us around the web for more Sandrock information:
Subscribe to Youtube Join our Discord Sandrock Instagram Sandrock Twitter Sandrock Facebook Sandrock Official Website

Winter is coming! Sale is here! 20% discount now

Howdy all,

Sandrock is offering 20% off right now to add to the joy of the holiday season.

Discounted items:
My Time at Sandrock - base game - 20% OFF
My Time at Sandrock - OST - 20% OFF

Moreover, we'll have the multiplayer open test for everyone who owns the base game. The open public testing will be available for 1 week around mid-Jan. (The exact dates will be confirmed soon after)

After this testing has been completed, we will collect all feedback and evaluate the changes. We hope to add multiplayer to early access early next year.

We can’t wait to share this update with everyone! Thank you for your patience and understanding.

Don't forget to subscribe to our Sandrock Youtube channel for more exclusive content!

Catch up with us around the web for more Sandrock information:
Subscribe to Youtube Join our Discord Sandrock Instagram Sandrock Twitter Sandrock Facebook Sandrock Official Website