1. My Time at Sandrock
  2. News

My Time at Sandrock News

Sandrock & Portia bundle is available now

[h3]Howdy all, [/h3]
[h3]The My Time series bundle is available on Steam now.[/h3]
The My Time Series Bundle includes the base games My Time at Portia and My Time at Sandrock. If you own one of these, you can get 10% discount on the other title.

https://store.steampowered.com/bundle/28030/The_My_Time_Series/

Enjoy a broad mix of activities in both city-states of the My Time world.

Either travel to the desert community of Sandrock and take on the role of a fledgling Builder. Use your trusty toolset to gather resources, construct machines, and turn your run-down workshop into a well-oiled production facility to save the town from the jaws of economic ruin!

https://store.steampowered.com/app/1084600/My_Time_at_Sandrock/

Or start a new life in the enchanting town of Portia! Restore your Pa's neglected workshop to its former glory by fulfilling commissions, growing crops, raising animals, and befriending the quirky inhabitants of this charming post-apocalyptic land! (Ps. Portia is now on 75% OFF Weekly Sale)

https://store.steampowered.com/app/666140/My_Time_At_Portia/


Carve out your destiny in both cities in the My Time world now!


Catch up with us around the web for more Sandrock information:
Join our Discord Sandrock Instagram Sandrock Twitter Sandrock Facebook Sandrock Official Website



The Stable has arrived! and some Hotfix

Howdy all,

There is now a stable (base version) where you can buy mounts and raise them in the workshop! There is a more optimized version for the future but has the potential to enrich the builder's life with more colorful elements now. Get to the Construction Junction and build your Stable!

Please check the changelist below:


[h3]Added:[/h3]
  • Added new building for workshop yard - Stable
  • Added a system to buy and raise mounts for your Stable
  • Added a system for handing in items directly from your inventory when turning in quest items
  • Added a system to track items in storage boxes during quests. If you already have quests, go to the next step to apply this feature!
  • Added a status icon when the NPC is exhausted

[h3]Fixed:[/h3]
  • Fixed an issue where NPCs were not facing you when spoken to for the first time
  • Fixed an issue where you wouldn't receive invitations after planning your second party, and the time could not be adjusted or canceled.
  • Fixed an issue where the museum display table was not facing the correct direction


If some issues are not addressed this time, don't worry. There are other hotfixes on October that will fix.
(Ps. the stable may have glitches, please let us know if you meet any, we'll try to address them next update, i.e. the horse pathfinder and stable tutorial are known issues in the stable)


https://store.steampowered.com/app/1084600/My_Time_at_Sandrock/
Catch up with us around the web for more Sandrock information:
Join our Discord Sandrock Instagram Sandrock Twitter Sandrock Facebook Sandrock Official Website

The Multiplayer Pre-Alpha Test Ends

Howdy all,

Thank you for playing and supporting the Multiplayer Pre-alpha Open test. With the invaluable feedback provided by you all, we have been able to test multiple aspects and features since the launch of the test.

Considering the preferences of our community, we look forward to developing and adjusting more features and systems in the future. Please let us know what you think of the Multiplayer in this [h3]survey.[/h3] We strive to listen to all your feedback and voices.

After this open test, the multiplayer mode will continue to be updated with new content in the coming months. We don't have a date for the next open test yet, but we'll announce it when it's ready so you can try out the new version.

Keep an eye on us, and let's make Sandrock better together!


https://store.steampowered.com/app/1084600/My_Time_at_Sandrock/
Catch up with us around the web for more Sandrock information:
Join our Discord Sandrock Instagram Sandrock Twitter Sandrock Facebook Sandrock Official Website

Hotfix Patch on Sep. 22

Howdy all,

Here is the new hotfix. Please check it. We fixed something in both singleplayer and multiplayer pre-alpha. Hopefully, this hotfix will improve your gaming experience.

Firstly coming with Singleplayer


[h3]Adjusted & Optimized[/h3]
  • Increased Deadwood spawns and reduced alone situations
  • Adjusted some settings of Camera functions to avoid being unable to complete quests

[h3]Fixed[/h3]
  • Fixed an issue that caused chests and shops to disappear after loading the autosave at the end of Hazardous Ruins
  • Fixed the collision issue between the museum roof and the Game Center sign
  • Fixed some issues with dialogue freezes
  • Fixed an issue where interaction remained available on the Clinic desk and chair after the Fragrant Memories quest
  • Fixed an issue where tracking markers would still appear after a reward order failed
  • Fixed an issue where players were unable to shop at the ranch store after demolishing and building the ranch
  • Fixes an issue that caused previously saved games to not trigger the event dialogue after restarting a new game
  • Fixed an issue where CG could not be played during the quest, Pet Detective. It can be triggered by going to the Blue Salon again.
  • Fixed an issue where hydroponics recipes could not be unlocked during the quest, Breakthrough New Goo
  • Fixed a bug that the effect on stamina of the knowledge system may become abnormal after saving and loading
  • Fixed an issue where Catori's report letter text was incorrect
  • Fixed an issue where incorrect letters in mailboxes were opened when using controllers
  • Fixed some saves that Game Center didn't upgrade correctly
  • Fixed an issue where the quest Buckin' Bronco would sometimes not trigger the story dialogue with Pen.
  • Fixed an issue where it was possible to build living quarters doors and stairs without enough money
  • Fixed an issue where toughness was not broken when attacking with empty hands or one-handed props
  • Fixed an issue where frequent tab switching in the mailbox UI could report an error
  • Fixed an issue that caused some attackable one-handed items to incorrectly auto-place on the quick bar
  • Fixed an issue where the bounty board interaction icons were displaying before unlocking
  • Fixed an issue where equipment and furniture's stats were not displayed in some languages
  • Fixed an issue where some old saves could still pick up the assembly station
  • Fixed an issue where the map icon information of the Shipwreck Hazardous Ruins was displayed as The Breach Hazardous Ruins


Then, here are the multiplayer pre-alpha

[h2]Adjusted & Optimized[/h2]
  • Improve server stability
  • Optimized Vivi bedtime behavior
  • Removed useless UI displayed in the Water Tank

[h2]Fixed:[/h2]
  • Fixed an issue with multi-quest material anomaly tracking
  • Fixed an issue that led all players to trigger the tutorial when using the Dew Collector
  • Fixed an issue where some actions would auto-play repeatedly
  • Fixed a bug where picking up placed items would cause a chat UI error
  • Fixed incorrect "new" label prompt in the commerce manual
  • Fixed an issue that caused game time to freeze
  • Fixed incorrect NPC construction animation
  • Fixed some issues with recipe previews
  • Fixed a display issue with inconsistent icons in the machine UI
  • Fixed an issue where sleeping would not restore stamina if players had previously moved beds
  • Fixed an issue where settings could change the default language
  • Fixed an issue where Dan-bi would take away water
  • Fixed an issue with Burgess not leaving home
  • Fixed a bug that caused the online/offline UI to appear in the wrong position
  • Fixed white screen issue when launching the game
  • Fixed some controllers that caused the game to report errors
  • Fixed an issue where the invitation invalidation information was not displayed in time
  • Fixed wrong button prompt for PS controllers
  • Fixed an issue where the detailed description information of items in the commerce facility was not displayed completely.
  • Fixed a bug where ruins monsters were in abnormal respawn positions
  • Fixed some controller issues in assembly stations, quests, and tutorials
  • Fixed an interaction issue with Explosive Barrel in The Breach Ruins
  • Fixed the mismatch between public storage box data and server data
  • Fixed an issue related to the "Buddy" relationship with Ri-an
  • Fixed a bug Hugo was spinning around in the construction company
  • Fixed some incorrect English text
  • Fixed an issue where changing commerce names would cause a cooldown if the name was already in use
  • Fixed a modeling issue when Krystal is sitting on a chair
  • Fixed some issues relating to the Bamna leaving Eufaula Salvage
  • Fixed incorrect stats on Bronze Greatsword
  • Fixed multiple NPCs standing near the Blue Moon Saloon door
  • Fixed an issue where battle music would not play or would play randomly
  • Fixed frame drop issue on Gecko Station


[h2]Reminder: Pre-alpha continues until the 26th. Grab this chance!!![/h2]
[h3]We also look forward to hearing from you. Let us know what you think by completing this short survey[/h3]


https://store.steampowered.com/app/1084600/My_Time_at_Sandrock/
Catch up with us around the web for more Sandrock information:
Sandrock Instagram Sandrock Twitter Sandrock Facebook Sandrock Official Website

Multiplayer pre-alpha hotfix patchnote on Sep. 21

Howdy all,

We released a hotfix to address some MP issues earlier, please check and keep enjoying the test.

[h3]Optimized:[/h3]
  • Reduce CD time to delete character data to 10 minutes
  • Added UI prompt after all commerce members are quit


[h3]Fixed:[/h3]
  • Fixed the issue that the grass near the water tower is floating
  • Fixed issues with water tower pipe modeling
  • Fixed an issue where pressing Tab to enter an expression in the story area could freeze.
  • Fixed the bug that you could not sit on the chair in commerce when upgrading commerce level 2
  • Fixed anomalous animations for Howlett's closed eyes
  • Fixed the issue that the HP bar of some monsters and resources disappeared
  • Fixed some door issues related to level 2 workshops
  • Fixed map marker duplication issue
  • Fixed the following behavior to avoid bugs where players fall underground
  • Fixed a lighting issue in stone ruins with low special effects settings
  • Fixed some wrong texts
  • Fixed some issues with the guide cursor in level 2 commerce
  • Fixed incorrect item exchange description in the bottom left corner
  • Fixed the drop issue when players kick trees
  • Fixed an issue where commission quests would not complete
  • Fixed main quest freezing issue
  • Fixed an issue where hand props would disappear when performing actions and pressing TAB key at the same time
  • Fixed TAB wheel freezing
  • Fixed Jensen sleeping with his eyes open
  • Fixed friend UI not reconnecting after disconnecting from the server
  • Fixed an issue with the chatting UI
  • Fixed an issue where additional buffs would appear after a dungeon
  • Fixed some issues with leaderboard member information
  • Fixed HUD display issue in the Civil Corps store
  • Fixed wrong source for Office Chair and Steel Bar
  • Fixed blank ranking for commerce members
  • Fixed backpack UI issues