This Week At Bungie – 3/12/2020
This week at Bungie, a collision course was set.
With the launch of Season of the Worthy, Guardians are heading into the wild to discover lost Seraph bunkers and power up Rasputin’s defenses to take on this new threat. Here is a quick look at some of what you can expect during the new Season of Destiny:
[previewyoutube][/previewyoutube]
Before we embark on the first TWAB of the new Season, we’d like to acknowledge some feedback that we’ve been seeing in the wild. We had a large change to emblems and stat trackers, which we’ll be talking about later in the TWAB. We’re also seeing some discussion on the new weapons of the season, and lack of Ritual Weapons for Vanguard, Crucible, and Gambit. The team is currently reviewing and discussing the feedback, and we will be looking to talk about our goals for weapons in a future TWAB.
There are a variety of other topics, from Eververse to armor mods, which we’re collecting feedback on and discussing internally as a team. While we don’t have any specific changes to announce at this time, we wanted to make sure you know that we see the feedback and are actively discussing this internally. Once we have more information, we’ll be sure to let you know.
It’s been a wild launch week, but we’re just getting started. Tomorrow’s Friday and the day isn’t just reserved for Xûr anymore. Trials returns, and we’ve got a bit to talk about to get you prepared.
[h2]
Trials Returns[/h2]
In case you still haven’t heard. Trials of Osiris returns this Season. The first weekend of action-packed high-stakes PvP starts tomorrow. Let’s set the mood, shall we?
[previewyoutube][/previewyoutube]
For everyone not familiar with Trials of Osiris, here’s a quick rundown of what to expect. The game mode is 3v3 Elimination, using the same rules showcased in the last few Seasons. The key difference is that Saint-14 will be calling the matches, and now your Power matters. You must be 960 Power to participate. Your Trials Passage, or “card” is your ticket in. Try to get as many wins as possible before you hit three losses and have to start over. Earn a flawless victory by winning seven matches with no losses. You can reset your Trials Passage at any time by accessing the item in your quests, or on the Trials of Osiris activity node.
One change from the previous Trials of Osiris is that there are no Boons that you will need to purchase and apply. Instead, there will be five different Trials Passages you can choose from that offer different bonuses built in like forgiving one loss per run or granting bonus experience from wins that increase with the number of wins on a ticket.
Players will also be able to earn Trials Tokens to turn into Saint-14 to increase their reputation and earn Trials Engrams. Any Tokens that a player doesn’t spend that week will be removed when Trials ends at the next weekly reset so spend them if you got them.
We have more details on these features and how Trials of Osiris will work in our full Trials of Osiris help article.
Trials of Osiris will match you with opponents based on your connections and how many wins you have logged on your current Passage. To submit yourselves to these Trials, you must form your own Fireteam.
Now go and shine bright as beacons of light.
[h2]B&[/h2]
In preparation for Trials of Osiris, our security team has been hard at work protecting the integrity of the Crucible. We’re always working to improve our defenses against cheats and other malicious activity. Recently, we’ve improved our methods for combating those who feel like they don’t have to play by the rules. We will be keeping a close eye on Trials of Osiris, where the stakes are even higher.
New server-side security features have been deployed specifically for Trials of Osiris, and we hardened our network layer to make it more resilient to network manipulation. We’ve also increased our staffing to be able to handle the review and banning of cheaters.
Because the ongoing battle with cheating is fought primarily with information, we can’t go into exact details on our methods which might tip off would-be cheaters on ways to get around them. We can assure you we take cheating seriously and will continue to work to both prevent it and punish any offenders.
If you do come across anyone you suspect of cheating, please report them in-game as well as online with our Suspected Cheater Report Form.
Eyes up…
[h2]Tracker Tracking[/h2]
In Season of the Worthy, all emblems have been converted to use our new stat trackers. That means all emblems will be inspectable and can have trackers equipped or not.
When designing this system, our overall goal is to provide players more ways and options to show off their accomplishments. Our first selection of stats were determined by prioritizing stats that represented a skill that could be improved week-over-week or Season-over-Season and be an accomplishment that players would want to display that was meaningful to other players. Because of that, some stats that couldn’t be completed or improved any longer weren’t included.
We believe in these requirements in principle, but strictly applying them retroactively unfairly removed your ability to show off accomplishments that you could flaunt in Seasons prior. It was a change made with good intention, but was the wrong way to roll out a new system. We’ve identified some stats that can be added back in a future patch, and wanted to share them with you. We are currently planning to add these stat trackers back in an update later in the Season.
[h3]Seasons[/h3]
Lifetime
[h3]Account[/h3]
Lifetime
[h3]Crucible[/h3]
Lifetime
[h3]Destinations[/h3]
Lifetime
This list isn't complete yet and we plan to add to it before the update is released. As a note, none of the stats that were previously tracked have been lost. We’re still storing them all. Some stats would take a bit more work to return to the fold, and we’d love to see more player feedback to help us prioritize which you’d like to see return in the future. Feel free to sound off on the Bungie.net forums, DTG Subreddit, or even Twitter. We’ve got eyes … everywhere.
Which emblem stats did you find most valuable, and why?
As always, thank you for the feedback surrounding this feature. We’re excited for players to mix and match different stats with different emblems, and are eager to improve the feature in future updates.
Head over to the full article to check out the rest of the news from Player Support and see who won Movie of the week!
With the launch of Season of the Worthy, Guardians are heading into the wild to discover lost Seraph bunkers and power up Rasputin’s defenses to take on this new threat. Here is a quick look at some of what you can expect during the new Season of Destiny:
[previewyoutube][/previewyoutube]
Before we embark on the first TWAB of the new Season, we’d like to acknowledge some feedback that we’ve been seeing in the wild. We had a large change to emblems and stat trackers, which we’ll be talking about later in the TWAB. We’re also seeing some discussion on the new weapons of the season, and lack of Ritual Weapons for Vanguard, Crucible, and Gambit. The team is currently reviewing and discussing the feedback, and we will be looking to talk about our goals for weapons in a future TWAB.
There are a variety of other topics, from Eververse to armor mods, which we’re collecting feedback on and discussing internally as a team. While we don’t have any specific changes to announce at this time, we wanted to make sure you know that we see the feedback and are actively discussing this internally. Once we have more information, we’ll be sure to let you know.
It’s been a wild launch week, but we’re just getting started. Tomorrow’s Friday and the day isn’t just reserved for Xûr anymore. Trials returns, and we’ve got a bit to talk about to get you prepared.
[h2]
Trials Returns[/h2]
In case you still haven’t heard. Trials of Osiris returns this Season. The first weekend of action-packed high-stakes PvP starts tomorrow. Let’s set the mood, shall we?
[previewyoutube][/previewyoutube]
For everyone not familiar with Trials of Osiris, here’s a quick rundown of what to expect. The game mode is 3v3 Elimination, using the same rules showcased in the last few Seasons. The key difference is that Saint-14 will be calling the matches, and now your Power matters. You must be 960 Power to participate. Your Trials Passage, or “card” is your ticket in. Try to get as many wins as possible before you hit three losses and have to start over. Earn a flawless victory by winning seven matches with no losses. You can reset your Trials Passage at any time by accessing the item in your quests, or on the Trials of Osiris activity node.
One change from the previous Trials of Osiris is that there are no Boons that you will need to purchase and apply. Instead, there will be five different Trials Passages you can choose from that offer different bonuses built in like forgiving one loss per run or granting bonus experience from wins that increase with the number of wins on a ticket.
Players will also be able to earn Trials Tokens to turn into Saint-14 to increase their reputation and earn Trials Engrams. Any Tokens that a player doesn’t spend that week will be removed when Trials ends at the next weekly reset so spend them if you got them.
We have more details on these features and how Trials of Osiris will work in our full Trials of Osiris help article.
Trials of Osiris will match you with opponents based on your connections and how many wins you have logged on your current Passage. To submit yourselves to these Trials, you must form your own Fireteam.
Now go and shine bright as beacons of light.
[h2]B&[/h2]
In preparation for Trials of Osiris, our security team has been hard at work protecting the integrity of the Crucible. We’re always working to improve our defenses against cheats and other malicious activity. Recently, we’ve improved our methods for combating those who feel like they don’t have to play by the rules. We will be keeping a close eye on Trials of Osiris, where the stakes are even higher.
New server-side security features have been deployed specifically for Trials of Osiris, and we hardened our network layer to make it more resilient to network manipulation. We’ve also increased our staffing to be able to handle the review and banning of cheaters.
Because the ongoing battle with cheating is fought primarily with information, we can’t go into exact details on our methods which might tip off would-be cheaters on ways to get around them. We can assure you we take cheating seriously and will continue to work to both prevent it and punish any offenders.
If you do come across anyone you suspect of cheating, please report them in-game as well as online with our Suspected Cheater Report Form.
Eyes up…
[h2]Tracker Tracking[/h2]
In Season of the Worthy, all emblems have been converted to use our new stat trackers. That means all emblems will be inspectable and can have trackers equipped or not.
When designing this system, our overall goal is to provide players more ways and options to show off their accomplishments. Our first selection of stats were determined by prioritizing stats that represented a skill that could be improved week-over-week or Season-over-Season and be an accomplishment that players would want to display that was meaningful to other players. Because of that, some stats that couldn’t be completed or improved any longer weren’t included.
We believe in these requirements in principle, but strictly applying them retroactively unfairly removed your ability to show off accomplishments that you could flaunt in Seasons prior. It was a change made with good intention, but was the wrong way to roll out a new system. We’ve identified some stats that can be added back in a future patch, and wanted to share them with you. We are currently planning to add these stat trackers back in an update later in the Season.
[h3]Seasons[/h3]
Lifetime
- Season 8 Season Pass Rank Earned
- Season 9 Season Pass Rank Earned
- Fractaline Donated
[h3]Account[/h3]
Lifetime
- Kills as a Sentinel Titan
- Kills as a Striker Titan
- Kills as a Sunbreaker Titan
- Kills as a Flowwalker Hunter
- Kills as a Nightstalker Hunter
- Kills as a Gunslinger Hunter
- Kills as a Stormcaller Warlock
- Kills as a Dawnblade Warlock
- Kills as a Voidwalker Warlock
[h3]Crucible[/h3]
Lifetime
- Gold Medals Earned
- Longest Glory Win Streak
- Total Valor Resets
[h3]Destinations[/h3]
Lifetime
- Pit of Heresy Solo Flawless Completions
This list isn't complete yet and we plan to add to it before the update is released. As a note, none of the stats that were previously tracked have been lost. We’re still storing them all. Some stats would take a bit more work to return to the fold, and we’d love to see more player feedback to help us prioritize which you’d like to see return in the future. Feel free to sound off on the Bungie.net forums, DTG Subreddit, or even Twitter. We’ve got eyes … everywhere.
Which emblem stats did you find most valuable, and why?
As always, thank you for the feedback surrounding this feature. We’re excited for players to mix and match different stats with different emblems, and are eager to improve the feature in future updates.
Head over to the full article to check out the rest of the news from Player Support and see who won Movie of the week!