This Week at Bungie - 9/3/20
This week at Bungie, it’s time to go get your titles.
We are well into the final week of Solstice of Heroes. Finish upgrading your armor before the event ends with the weekly reset on September 8. If you still need time to finish any of the objectives required to unlock the white glows, you can continue to knock those out even after the event is over.
Last week, we began to serve up new information on Stasis, starting with a new trailer. This week, we dug deeper into the Warlock Shadebinder and Titan Behemoth subclasses. There’s lots of good info in there about how Stasis is going to shake up combat in Destiny this fall. You may be wondering “What about Hunters?” Don’t worry - we are saving the best for last and you can read more about the Hunter Revenant subclass on September 8.
[Editor’s Note: Hey, Guardians. DeeJ here. Hunters may be last but they are not the best. We all know that all Guardians are created equal, assuming they are Warlocks.]
[h2]Triumphs Evolved [/h2]A few weeks ago, we shared more details about the Destiny Content Vault (DCV). We mentioned that you should start finishing off any Triumphs associated with content that is going into the Vault, but we didn’t go into details on how Seals and Titles would be affected. Separate from the DCV, we have plans to rework Triumphs all up and the Destiny Dev Team is here to share what they have planned.
Destiny Dev Team: Hello Destiny Community! We’re sure you've a ton of questions about Triumphs, particularity what happens to Triumphs once the content associated with them goes into the Destiny Content Vault. We’re updating how Triumphs will work going forward and want to walk you through how everything will look starting on November 10.
First, the goals!
Hopefully this write-up will answer your questions and lead to more discussion going forward.
[h3]An Evolving World[/h3]
We touched on this subject the last time we talked to you about Triumphs. It's critical to us that there are challenging Triumphs each Season and that only the most dedicated among you earn them all and hit the max score. (Here's looking at you, iLulu.) At the same time, it's also important that even the freshest Kinderguardian has the same chance to climb that mountain, no matter when they join the Destiny Community. Given, of course, that they put in the time and dedication for the content available to them.
For Shadowkeep and the base Destiny 2 experience, we tried to do this by combing through each Triumph individually, looking to see if it was still achievable, and then taking the score away from any Triumph that could no longer be earned. While it achieved most of our goals, it didn't give you the ability to plan your attack to earn absolutely everything you wanted to and there wasn’t a good predictor on when things would go away.
For us to hit our goals, we knew that we needed to make some changes with how we are delivering Triumphs to players.
[h3]An Evolving Set of Triumphs for an Evolving World[/h3]
What are we going to do?

(Sharp eyes will notice that we've moved Medals, Catalysts, and Lore off into their own sections, but more on that later.)
[h3]You keep saying 'Legacy Triumphs.' What is that?[/h3]
[h3]What about the things that can still be earned after November 10? [/h3]
[h3]What were you saying about medals, catalysts, and lore moving?[/h3]
Well, there you go. We know it's a lot to absorb, but we think this moves us much closer to our goals of providing interesting and compelling pursuits Season over Season and year over year, while letting everyone participate. Please share any questions or feedback you have on the new Triumph plan in all the usual places.
You can read the full TWAB on Bungie.net.
We are well into the final week of Solstice of Heroes. Finish upgrading your armor before the event ends with the weekly reset on September 8. If you still need time to finish any of the objectives required to unlock the white glows, you can continue to knock those out even after the event is over.
Last week, we began to serve up new information on Stasis, starting with a new trailer. This week, we dug deeper into the Warlock Shadebinder and Titan Behemoth subclasses. There’s lots of good info in there about how Stasis is going to shake up combat in Destiny this fall. You may be wondering “What about Hunters?” Don’t worry - we are saving the best for last and you can read more about the Hunter Revenant subclass on September 8.
[Editor’s Note: Hey, Guardians. DeeJ here. Hunters may be last but they are not the best. We all know that all Guardians are created equal, assuming they are Warlocks.]
[h2]Triumphs Evolved [/h2]A few weeks ago, we shared more details about the Destiny Content Vault (DCV). We mentioned that you should start finishing off any Triumphs associated with content that is going into the Vault, but we didn’t go into details on how Seals and Titles would be affected. Separate from the DCV, we have plans to rework Triumphs all up and the Destiny Dev Team is here to share what they have planned.
Destiny Dev Team: Hello Destiny Community! We’re sure you've a ton of questions about Triumphs, particularity what happens to Triumphs once the content associated with them goes into the Destiny Content Vault. We’re updating how Triumphs will work going forward and want to walk you through how everything will look starting on November 10.
First, the goals!
- Provide pursuits for all players.
- Provide seasonal pursuits that match each Season of Destiny.
- Provide destination pursuits for each new destination in Destiny.
- Ensure everyone can show off their accomplishments.
- Make all Triumphs have a score.
- Make sure it's clear what happens when content goes into the DCV.
Hopefully this write-up will answer your questions and lead to more discussion going forward.
[h3]An Evolving World[/h3]
We touched on this subject the last time we talked to you about Triumphs. It's critical to us that there are challenging Triumphs each Season and that only the most dedicated among you earn them all and hit the max score. (Here's looking at you, iLulu.) At the same time, it's also important that even the freshest Kinderguardian has the same chance to climb that mountain, no matter when they join the Destiny Community. Given, of course, that they put in the time and dedication for the content available to them.
For Shadowkeep and the base Destiny 2 experience, we tried to do this by combing through each Triumph individually, looking to see if it was still achievable, and then taking the score away from any Triumph that could no longer be earned. While it achieved most of our goals, it didn't give you the ability to plan your attack to earn absolutely everything you wanted to and there wasn’t a good predictor on when things would go away.
For us to hit our goals, we knew that we needed to make some changes with how we are delivering Triumphs to players.
[h3]An Evolving Set of Triumphs for an Evolving World[/h3]
What are we going to do?
- Reorganize Triumphs to make them more compatible with our evolving world.
- Create a Career Score that that represents the totality of what you've done in Destiny 2.
- Create an Active Score, for the things that can be done now in the live game.
- Focus our generic Triumphs into a leaner lifetime set, that covers the basics of being a Guardian.
- Organize the rest of Triumphs around Seasons and destinations.
- Track the history of what you've done as Legacy Triumphs.
- Beyond Light will include a set of Triumphs that targets this year's destination, Europa.
- These Triumphs all have score.
- They include the content on the destination (story missions, strikes, raid, Lost Sectors, and, yes, even some secrets).
- There will be a Set of Triumphs that targets Season 12's content.
- The Triumphs will all have score.
- We like the pattern of rewarding Seasonal currency for completing these Triumphs, and will continue to do so.
- These Triumphs will stick around for as long as the Seasonal content does.
- While active, seasonal Triumph score will still contribute to your active score.
- When the Seasonal content is no longer available, the Seasonal set moves under Legacy Triumphs.
- They no longer contribute to your Active Score.
- They will still contribute to your Career Score.
- The Lifetime set will be about teaching players all the things you can do in Destiny.
- These will mostly target new players as they join our ranks.
- They will focus on helping players explore Destiny's sandbox and game modes.
- If new systems are added to the game, this pool will grow.

(Sharp eyes will notice that we've moved Medals, Catalysts, and Lore off into their own sections, but more on that later.)
[h3]You keep saying 'Legacy Triumphs.' What is that?[/h3]
- For this year:
- In game, we'll remember your total Triumph score and display it on the updated Triumphs screen.
- In game, we'll remember every Triumph that contributed to a Seal and display them under Legacy Triumphs.
- In game, we'll let you browse through the Seals under Legacy Triumphs.
- You'll be able to equip the Titles you've earned going forward.
- We'll have a demonstration set targeting the Leviathan that shows how this works.
- We've stored the completion state of every Triumph you've finished (or not) even for Triumphs no longer displayed in game. Work is ongoing to flesh out the categories those Triumphs live in.
- Going forward, when content moves to the Destiny Content Vault, Triumph sets that are no longer earnable will become Legacy Triumphs.
- Legacy Triumphs will contribute to your Career Score, but not your Active Score.
[h3]What about the things that can still be earned after November 10? [/h3]
- We'll break out the Luna, Dreaming City, Tangled Shore, EDZ, and Nessus Triumphs into their own destination sets, and keep them available and contributing to your Active Triumph score.
- We'll move your progress into any Triumph that still exists.
- In some cases, we've reduced the size of the Triumph sets to make this easier to understand for new players (Gambit, Crucible, Vanguard).
- In other cases, we've increased the size of the set and added rewards (Lifetime set).
- Earnable in Beyond Light:
- Crucible - Unbroken
- Gambit - Dredgen
- Flawless - Flawless
- Conqueror - Conqueror
- Shadowkeep - Harbinger
- Garden of Salvation - Enlightened
- The Dreaming City - Cursebreaker
- The Last Wish - Rivensbane
- Beyond Light - [redacted]
- Season 12 - [redacted]
- [redacted] - [redacted]
- Moved to Legacy in Beyond Light (and no longer earnable):
- A Shadow Rises - Shadow
- Reckoner - Reckoner
- Black Armory - Blacksmith
- Destinations - Wayfarer
- Lore - Chronicler
- Season 8 through Season 11 titles
[h3]What were you saying about medals, catalysts, and lore moving?[/h3]
- Medals and catalysts will now have their own sections to make them more visible and easier to keep track of.
- Lore will also have its own section and a brand-new UI to show off the book covers and improve the reading experience.
- All lore up through Season of Arrivals will be available to all players. The game will still show how many of the pages you earned, but everyone will be able to read everything now.
- So if you want to see X out of X pages earned - go earn any missing lore pages before the end of the season as well.
- New lore will be unlocked through Triumphs going forward and eventually made available to everyone when they become Legacy Triumphs.
Well, there you go. We know it's a lot to absorb, but we think this moves us much closer to our goals of providing interesting and compelling pursuits Season over Season and year over year, while letting everyone participate. Please share any questions or feedback you have on the new Triumph plan in all the usual places.
You can read the full TWAB on Bungie.net.