Has Destiny 2 just delivered the best shooter campaign of the year?

When Bungie referenced series like Doom and Halo in the run-up to The Witch Queen's launch, I was sceptical. Most of Destiny 2's expansion campaigns have been weak—hampered by Bungie's desire to repurpose missions for repeatable activities like Beyond Light's Empire Hunts, which served to give players something to do before the later, more fleshed out seasons arrived. It meant that some of the biggest moments of each campaign—including Beyond Light's final boss—adhered to the rigid template of their associated activity...
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