New Project Zomboid update improves map, fixes spawns, and makes games longer

There are parts of Knox Country where I feel perfectly at home. The gas station at Fallas Lake is one of my mainstay bases. I also have a house picked out in Muldraugh - as long-term shelters go, it's far from optimal, but it's where I lived during my first ever game, and you always cherish your first ever game of Project Zomboid. Largely, though, The Indie Stone's post apocalyptic world feels dangerous and inscrutable. That, of course, is the idea, but navigating Knox - and sharing points of interest with other Zomboid players - can sometimes be frustratingly difficult. The new Project Zomboid update is here to help. Marking another vital overhaul to unstable build 42, it adds extra map details, fixes that immersion-spoiling issue with zombie spawns, and makes default games last longer.
RELATED LINKS:
Brutal sci-fi looter shooter The Forever Winter is now more realistic and lethal
Last Epoch Season 3 has a date, and my favorite ARPG is getting prehistoric
Grab a free Steam key for Section 13, a roguelike twist on classic Helldivers