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  3. Build 42.12.2 UNSTABLE Hotfix Released

Build 42.12.2 UNSTABLE Hotfix Released

Minor additional Hotfix for 42.12:
- Fixed Linux build not starting.
- Fixed language encoding for some languages.

FIXED

- Fixed shove bug. The call to IsoGameCharacter.Hit() had to have bIgnoreDamage == true for the shove through zombie bug not to occur.
- Fixed melee and ranged targets for other split-screen players being highlighted.
- Fixed very mysterious buildings that were blocking the highway south of Muldraugh.
- Fixed EffectsManager double-freeing models.
- Fixed a vulnerability in the Lua deletion code. Our thanks to Jab for reporting this. This was included in a previous patch to both B41 and B42 but not referenced until now for security reasons as it affected both.