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Developer Diary #1: Kazimir & The Staff



This is Kazimir. A Volvh, a Shaman and a Healer. Kazimir can help cure others, but not himself, which is why he embarks on this journey, to carry out a special ritual, to cure his own Soul wound.

Kazimir needs to find an Orca for his ritual. On the way, he will meet many creatures and people, learning their stories in this whale-worshiping fantasy world.



This is Kazimir's trusty staff, responsible for the majority of gameplay elements, both healing, combat and solving puzzles rely on the staff and it's power.

The staff is controlled with the right stick or mouse, independent of movement, it can be wielded or placed down, useful for puzzles and methodical combat encounters.





Your staff has a limited amount of energy that is replenish-able during battle, from the environment or with items.



Most of the Miasma can’t be defeated with the staff’s magic on it's own. But they will become calcified so that Kazimir can purge them with his sickle.

But if you don’t destroy the calcified form of the Miasm quick enough, it will be restored back to it’s initial form.

Enemies will only calcify once a threshold has been met, so if you encounter more than one enemy at once, you may need to think about your approach.





You can retract the used energy that you've used at any time except for when the target is calcified.

If you don't succeed destroying the calcified form, the light inside the Miasma will crystallize and will be expunged as fish oil crystals around the enemy.



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https://store.steampowered.com/app/1086620/Selfloss/