Fishing patch is now live on the experimental opt-in branch!
I recon' it's high time for some fishin'!

The dev team on Garden of the Sea has been working hard on making the new Save System, Fishing, Painting, and all our other new little systems look and feel as good as possible, but we still need your help on a few things! To access this new patch before it goes live on the game, you will need to opt in to the beta branch called "experimental":

We have implemented the "bare-bones" of some of these systems and made them functional, but are now hoping to get a bit more feedback from you, our wonderful Gardeners, on which parts of the fishing and painting feel great, need a bit more tweaking, or anything that feels like it's just missing that lil' something. We'd love to hear from you here on our steam forums, in our Neat Corp Discord channel or via support (at) neatcorporation (dot) com. Here's a list of the changes in this patch:
[h3]Bigger stuff[/h3]
- Save system overhaul (now built to be far more robust for future updates).
- Fishing mechanic first version implemented (yay!).
- Fish system for pools of fish in the ocean of varying types.
- Quest-line implemented for unlocking the boat.
- Painting system for customizing crafted items implemented.
- Quest-line added for paint blob recipes and functionality.
[h3]Smaller stuff[/h3]
- New pot-pot animations added and implemented.
- Art polish and tweaks on several plant types and textures in-game.
- Fishing pond added near home to house new fishies.
- Fishing rod island for acquiring fishing rod implemented.
- Seagull creature added to indicate fish regions.
- Cave area added on back side of tallest island.
- Colors for all crafted items implemented.
- Colors for tools now implemented.
- New VFX for fishing, painting, and potpot anims implemented.
- Pre-populated planter box recipes added.
- Several new fish types added with dynamic fish colors for fishing system.
- Sound and music for new mechanics and systems implemented.
- Updated to latest version of gestrument.
- Rumble haptics fixed for most hardware.
- Index grabbing functionality tweaked to feel better.
- Good to know
- Save files are now saved in %userprofile%/AppData/LocalLow/Neat Corporation/Garden of the Sea/Saves instead of your Documents folder
- It will not be possible to load your own save files, even if you copy them to the new directory
[h3]Known issues[/h3]
- Loading screen doesn’t work properly
- Some plants might look strange/buggy when growing, since we are in the middle of reworking the plant system (but this will be fixed in an update soon)
- Fishing is currently not “explained” in any way, so we are hoping to get feedback from you all on which elements of the minigame are clear and which are confusing.
If you encounter issues with saving/loading:
Please zip the whole folder %userprofile%/AppData/LocalLow/Neat Corporation/Garden of the Sea and send it to support (at) neatcorporation (dot) com
❤ Thank you so much for all your wonderful feedback and support with Garden of the Sea so far! We really couldn't do this without you all ❤
