Breaking news: Baldur's Gate 3's sex percent speedrunning category has been saved thanks to a quiet change from Larian.
Last week, a great tragedy struck the Baldur's Gate 3 speedrunning community. The game's fourth patch added a change that massively nerfed the sex percent category that has quickly taken the community by storm, a change that many thought spelled the end of the run. The change was specifically to do with Lae'zel, who it was previously pretty easy to get it on with. However, the update made it so that you had to have "proven yourself worthy through your actions," something that made those sub-two-minute runs impossible. But… as shared by the world record holder of the category Mae, the run is back to its former glory, thanks to a quiet update Larian released the same day as the main fourth patch.
As shared by Mae, Larian shared a 5MB-sized patch, which didn't seem to change anything at all at first. Then, speedrunner weedmoder ended up completing the speedrun the traditional way, prior to patch four, but not understanding why. As it turns out, that tiny patch was the one that made Lae'zel happy to clown with the player character as soon as she is.
An achievement added to Baldur’s Gate 3’s GOG release has teased the possible addition of a new permadeath mode for the D&D RPG - meaning that if your whole party dies, your save will be permanently wiped. In a game where play time counts can end up in the hundreds of hours, that’s a fairly terrifying prospect.
It looks like Baldur's Gate 3 could be getting a fearsome new difficulty setting dubbed “Honour Mode”, which, if it mimics its namesake from another Larian title, would present a fresh challenge to those who think tactician playthroughs are childsplay.
The arrival of said mode has potentially been foreshadowed by the appearance of a mysterious new achievement for the GOG version of the game (thanks, TheGamer), which looks to have arrived alongside patch four. This accolade, which was spotted by Reddit user W0lferino93, is called Foehammer and is seemingly dished out to the player when they complete the game’s main story while in “Honour Mode”.
However, given that said mode isn’t currently in the game, acquiring the achievement doesn’t look possible as of writing. This leaves some players who’d previously ground their way to 100% completion stewing at 98% for the time being. As pointed out by various folks who’ve replied to W0lferino93’s post about the discovery, Honour Mode could well turn out to mirror Divinity: Original Sin 2’s difficulty setting of the same name.