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Baldur's Gate 3 News

Baldur's Gate 3 devs planned for you killing everyone, didn't expect you to "jump through the entire thing"

Baldur's Gate 3's developers did a whole bunch of planning to ensure the player couldn't totally ruin the game's story if they randomly decided to murder every single NPC, but not even Swen Vincke predicted that speedrunners would literally bounce through the entire thing.

To be fair, did any of us? It feels like every time we've watched one of these madcap dashes through Larian's RPG, there's been a new and very weird strategy on display. From, the now infamous 'Shadowboxing' strategy to flying stealth bear one-shots, it's a shame we aren't going to get see what kinds of ways folks could have worked out to speed up the process of shagging a bear all over again, since Baldur's Gate 4 isn't going to be a thing.

Vincke, BG3's director, discussed how he's found watching people make a very entertaining mockery of his game in the name of pure speed during an interview with IGN that also saw him discuss why the studio elected to scrap some DLC for the game it'd started working on, before pivoting away from that idea. "No, no, I didn't expect them to do it that way," Vincke said of the folks who first cracked under the ten-minute mark speedrun wise by using Gale to bounce through the game way faster than you could ever run.

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Once upon a time Baldur's Gate 3 let you recruit JK Simmons to your side, before Larian snipped it along with a visit to the series' origins




In Baldur's Gate 3, the real game is the friends you make along the way. I mean, there is the whole brainworms thing, but really you're just there to spend more time with its merry band of charming wackadoos. Apparently, that cast list was once even longer, as Swen Vincke revealed at this year's GDC that Ketheric Thorm—BG3's Act Two big bad—was once going to be a potential party member. Spoilers ahead for BG3's second act onwards...
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Larian's saying goodbye to Baldur's Gate 3 by giving us some 'really evil' endings




Baldur's Gate 3 is one of the few RPGs rich in evil options where I actually stuck to mostly heroic deeds in my first playthrough. But I'm doing my total scumbag run at the moment, which means the news that Larian's working on some more evil endings is music to my ears...
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Larian CEO has been 'reading the Reddit threads' and wants us to remove our tinfoil hats, says Wizards of the Coast isn't the reason Baldur's Gate 3 is finished




side from whatever patches Larian has in mind, Baldur's Gate 3 is donezo, and the news has more than a few people looking for someone to blame. For many, the answer is obvious: Dungeons and Dragons licence-holder Wizards of the Coast (WOTC). Speculation abounds that WOTC did something to scupper its relationship with Larian, dooming our hopes of more BG3 forever...
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