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Baldur's Gate 3 News

All of my friends are playing Baldur's Gate 3 completely wrong, but I love that it lets them




While catching up with a friend recently, we were, of course, talking about our Baldur's Gate 3 playthroughs. "Does that goblin lady from the intro cutscene ever show up again?" He innocently asked me. Goblin lady from the intro, what do you⁠—bro, are you talking about Lae'zel?..
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Baldur's Gate 3 could still get split-screen on Xbox Series S, but only after launch


Despite previous announcements to the contrary, Baldur's Gate 3 might still allow for split-screen on Xbox Series S - but not until after launch at the earliest.


Last week, developer Larian Studios brought the good news that it has found a way to get its smash hit RPG out on Xbox Series X/S by the end of the year, thanks to some help from Microsoft. The big problem came from the fact that Larian couldn't get split-screen to work on the Series S, and the fact that Microsoft has a rule in place that means games have to be the same, at least features wise, across both Series X and S. Microsoft is apparently letting the game launch on Series S without split-screen, making it sound like those with the digital only console wouldn't have access to the feature at all. But in a new tweet from Xbox, it turns out that it could still get split-screen, you'll just have to wait a while.


"To answer some questions we're getting, we'll continue to work with Larian to explore the addition of split-screen on Series S post launch," wrote the official Xbox Twitter account, following its announcement that Baldur's Gate 3 would be coming to the console later this year. This obviously isn't an outright guarantee that the Series S version of the game will be getting split-screen, but it's hopefully a step in the right direction at the very least.

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Baldur's Gate 3 video suggests long rests hide twerking and threesomes

Have you ever wondered what goes on during Baldur's Gate 3's long rests? Does Larian Studios really expect me to believe that after a hard day of slaughter, my RPG game companions just chill out next to their respective tents? This tongue-in-cheek fan animation reveals just what they get up to before they hit the sack.


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David Gaider says Baldur's Gate 3 is a 'monumental achievement'




Dragon Age's lead writer has taken to Twitter (sorry, X) to sing the praises of Baldur's Gate 3. Having completed the game, David Gaider has made clear to the world his appreciation for the writing skill, and the love and care the devs at Larian Studios have put into the vast branching narratives of this true Game Of The Year contender...
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Baldur's Gate 3's performances are so good because all 248 voice actors also did the motion capture


If you weren't impressed by Baldur's Gate 3 enough already, it turns out that motion capture from 248 actors was used across its many NPCs.


Baldur's Gate 3 is wowing players for a whole host of reasons, with the big cast of characters and their performances, whether they're a major part of the story or not, being a big part of that. And the big reason the game's performances are so strong is because all 248 actors that recorded dialogue also did motion capture for their characters. Baldur Gate 3's performance director Aliona Baranova shared this in a Twitter thread earlier this week, where she went into all the effort that went into getting these performances.


"Firstly: for almost all the dialogue we recorded we also captured the actors mocap data," Baranova wrote. "That Means all 248 actors, ALL the NPCs and not just the companions put on a mocap suit and their movements, gestures and physical choices were recorded & sent along with the audio files for the animators to use in game. Which is why the performances feel so alive."

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