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Baldur's Gate 3 News

Astarion's actor was deployed to replace the missing mocap of around 150 lines of Baldur's Gate 3 dialogue: 'I just had this dog's breakfast'




starion is a stand-out performance in Baldur's Gate 3—with his voice actor, Neil Newbon, earning several awards because of his stellar work. That's not to say he outshines anyone (the game is filled with incredible performances) but in my mind, Astarion is special because of the sheer variety of emotion he portrays, which is as much a product of the game's writing as it is Neil Newbon's exceptional acting chops...
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Should Baldur's Gate 3 and Vampire Survivors do a crossover? Seems like a leading question to me

Do you like Baldur's Gate 3? Do you also like Vampire Survivors? Well, Larian’s CEO has brought up the idea of a crossover between the two, via a poll that I think is a bit disgraceful as far as polls go.

Yup, now that the studio’s stopped poor BG3 Dark Urge players from being unceremoniously dumped by Minthara whenever they decide to, you know, stop being quite so evil, it seems like it’s full steam ahead on what’s next, which could be a fun collab. Or, you know, maybe Swen Vincke just wanted to cheekily tell us he’s hanging out with some cool people.

Ok, so what’s happened is this. Vincke posted a twitter poll asking “Should Baldur’s Gate 3 and Vampire Survivors collaborate?”, and followed it up shortly afterwards with a nice picture of him and Geo Morgan, Poncle's lead partnership manager, just chilling and giving a nice thumbs up. So far, so very ‘this is a thing, I guess, and maybe it’ll actually lead to something’, right?

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Good news, Baldur's Gate 3's latest hotfix stops Minthara from suddenly dumping your not so evil bottom

Warning: Spoilers for Baldur's Gate 3 lie ahead.

What's crack-a-lacking, fellow Baldur's Gate 3 enjoyers? A freshly released hotfix, that's what! So, what does it do? Well, it's thanfully put a stop to the sad and sudden breakups a lot of Dark Urge players had been facing when the usually wonderful Minthara found out they'd sad 'er, nah' to Bhaal.

Yep, not quite evil Minty fans, you've been saved from having your lovely romance arcs ended without warning by the kind of speech you'd only give after booking a table in a restaurant so fancy that it's far above the 'it's not you, it's me' threshold of required make-up luxury. Oh, and this fix also finally brings the last couple that've gone live without hitting Xbox to Microsoft consoles, hopefully resolving some issues with cross-saves in the process.

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Hotfix #22 Now Live!

Hello everyone,

We’re rolling out another small hotfix on all platforms today that takes care of a couple of crashes and blockers, as well as a couple of bug fixes for Minthara, so hopefully now she’ll stop spilling the beans.

We’ve also fixed an issue where a legacy dialogue flow had been enabled unintentionally while carrying out fixes for Minthara, which meant that some players had been able to view dialogue where Minthara would seemingly end a relationship with Dark Urge players if they had resisted their urges and made a certain choice in Act III.

There’s good news for Xbox players, too! Today’s hotfix also brings both Hotfixes #20 and #21 to your platform, which means issues with cross-saves should now be resolved. Thank you again for your patience while we worked to fix the issue, and we’re sorry for any inconvenience it may have caused you (and your saves!).

If you’re experiencing any issues after installing this latest hotfix, please check whether the issue still persists with all mods uninstalled. If you continue to experience this issue after uninstalling mods, please contact our support team and submit a full report to help us solve your issue.

We continue to work on further fixes and patches, but in the meantime, thank you for playing Baldur’s Gate 3!

[h3]CRASHES AND BLOCKERS[/h3]
  • Fixed a crash caused by the game trying to access the duration of a condition on a character with no conditions set.
  • Fixed conditions sometimes trying to get their duration from the source entity instead of the target entity.
  • Fixed some potential internal crashes on Xbox when suspending the game (e.g. when suspending the console or loading another game), causing it to reboot when you went back to it.

[h3]UI[/h3]
  • Improved the messaging for syncing and cross-saving by indicating when a cross-save sync has failed and adding an option to try again. Also prevented the saving and cross-saving messages from appearing for secondary local players.
  • Voice chat will no longer overlap the minimap on split-screen.
  • Fixed the 'Another Player Is Joining' pop-up not triggering while the host has a panel open on Xbox, potentially preventing the client from joining.

[h3]SCRIPTING[/h3]
  • Fixed an issue where legacy dialogue had been enabled unintentionally as part of another line of fixes, in which Minthara would seemingly end a relationship with Dark Urge players who had rejected Bhaal.
  • Made Minthara promise to stop repeating her thoughts about Gale in Act III.
  • Fixed a bug causing you to get perpetually stuck in a dangerous area if you triggered hostilities in the Emerald Grove and then left while it was still a dangerous area.
  • Fixed a rare issue where dialogues would end suddenly when you went to kiss your romantic partner.
  • Fixed a bug causing you to get stuck in combat with the enemies on top of Moonrise Towers if you found a way to sneak into the Mind Flayer Colony.