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Baldur's Gate 3 News

'Stories are our bread and butter': Larian is building a special team to lay out the plot of its games years in advance




Larian Studios is gearing up to develop two new projects at once, and based on CEO Swen Vincke's remarks in a recent GameSpot interview, it sounds like further refining the studio's already-lauded storytelling will be at the heart of the process...
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Larian boss Swen Vincke says the studio is 'deep in the trenches' on its 'crazy-ambitious' follow up to Baldur's Gate 3, hopes to show it off no later than 2030 because 'my wife will divorce me if it takes longer'




In a new video interview with GameSpot, Larian founder and CEO Swen Vincke revealed a little bit more about its much anticipated next project, as well as everything the studio's doing to make itself a well-oiled RPG machine that still keeps its developers happy and excited...
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Baldur's Gate 3 studio Larian is "deep in the trenches" on its next huge game

Now that Baldur's Gate 3 patch 8 is finally here, Larian's journey with the RPG is at an end. I'm sure the studio will drop some bug fixes over time, but Larian has made it a point that patch 8 marks the end of extra content for the DnD game. This means the developer is fully turning its attention to what's next, as it has two videogames in development at once. While I imagine we'll be waiting quite some time to see both in action, Larian CEO Swen Vincke has provided us with an update - and development is going well.


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Because of a Baldur's Gate 3 weapon's deceptive description, it took me nearly two years to realize it's a sleeper beast⁠—and I'm kicking myself because it works the exact same way in Baldur's Gate 2




While perusing the sickos-only BG3Builds subreddit, I learned something that shocked me thanks to the helpful comment of user Arx_724, a bit of knowledge that's been out there in the ether, but was never apparent to this obsessive BG3 power gamer...
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Hexblade might the best 1-level dip in Baldur's Gate 3, but going the distance with a full 12 levels and their infinite necrotic ghost turrets has me fixing to finally beat the game without multiclassing




Last week, my coworker, news writer Harvey Randall, wrote a 100% correct love letter to taking a single level of Baldur's Gate 3's new Hexblade in a multiclass build. Hexblade gets so much at level one⁠—Charisma-based melee attacks, Shield on short rest, Booming Blade, easier critical hits⁠—that almost any melee character could be improved with a cheeky nip of Hexblade. Swashbuckler 11 / Hexblade 1, Paladin 7 / Hexblade 5, Eldritch Knight 11 / Hexblade 1, they all spank...
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