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Baldur's Gate 3 News

Amid Twitter economics lesson, Larian dev says Baldur's Gate 3 and Divinity: Original Sin 2 were priced "below their value", due to "faith" in recouping costs

Everyone stay calm, this is a story about the economic realities of video games and how that affects companies and consumers.

Baldur's Gate 3 and Divinity: Original Sin 2 are both video games, and Larian’s publishing director says they were priced "below their value", because the studio had “faith” it’d get back what it put in and cared about the costs us regular joes already face.

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Baldur's Gate 3 publishing director says "almost all games should cost more at a base level" because they cost so much to make

Baldur's Gate 3 publishing director Michael Douse has reopened the topic of video game prices being very modest for what those games offer, commenting that the pricing of blockbusters like the recent Star Wars Outlaws has not kept pace with rising development costs and general economic inflation.

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Baldur's Gate 3 YouTuber uncovers 15 minutes of fully voiced 'impossible' content, and it turns out Karlach's 4th-wall break is far from the game's only hidden scene




There is no end to Baldur's Gate 3. I'm convinced of it. Trillions of years from now, when the universe has entered its dark age and all trace of light and heat has left it, the last event that will happen is someone making a Reddit post about how, if you repeat some ludicrously precise series of inputs, you can get Astarion to recite the entire John Galt speech or something...
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Here's how a martial artist created the motions for Baldur's Gate 3 monks




recent video from Larian Studios shows how the motion capture movements of the Monk class in Baldur's Gate 3 were performed by an experienced real-world unarmed martial artist. Michael Li is a French martial artist with 15 years of experience in Wu Dang and Shaolin styles. In addition to the Monk's unarmed combat, Li portrays the combat animations for Elf characters...
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