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Baldur's Gate 3 News

Larian is "sorry" that Baldur's Gate 3's most underrated companion didn't get a "fulfilling arc," with romance on its improvement list

We all have our favorite Baldur's Gate 3 companion. It normally follows a similar pattern: Shadowheart and Astarion lead the pack, with Karlach also lurking near the top. Minthara has etched herself into history as yet another one of gaming's 'gothic baddies,' Gale is the cutesy UwU romantic, and we'll never forget that Halsin trailer. The one person we do often forget about, however, is Theo Solomon's Wyll, the infinitely good Blade of Frontiers. But I'm not innocent here, either: as much as I wanted to find a spot for Wyll in my party, between Astarion's deft hands (minds out of the gutter), Shadowheart's healing, and my consistent lack of tankiness, I never quite found a spot for the troubled yet heroic Warlock.


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Former GTA dev congratulates "bold" Larian Studios for stepping away from Baldur's Gate 3

Baldur's Gate 3's Devora Wilde is okay with being typecast, especially if she gets to be "badass females"

Baldur's Gate 3's Neil Newbon isn't sure about a mocap Game Award, but he's got a great alternative

'That's pretty cool': Larian boss Swen Vincke responds after Stranger Things co-creator credits Baldur's Gate 3 for inspiring the show's climactic battle




team of would-be heroes working together to take down a powerful bad guy that none of them could handle on their own is hardly a novel concept. One might think of the Super Friends, for instance, or the time Kiss battled an evil genius to save an amusement park. So it's maybe a bit, well, odd that Stranger Things co-creator Matt Duffer credits the inspiration for the show's finale to Baldur's Gate 3. But it's also pretty cool, right?..
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Former GTA dev congratulates "bold" Larian Studios for stepping away from Baldur's Gate 3

Why take a risk? With development cycles and budgets ballooning in recent years, a flop of a game could spell doom for a studio. If you're the size of Bethesda or CD Projekt Red, you can spend years rebuilding trust with a series of updates to Starfield and Cyberpunk 2077, but for smaller studios commercial failure could be a death sentence. That's why former Grand Theft Auto developer Obbe Vermeij has gone on the record to congratulate Larian on its "bold" decision to step away from the Dungeons and Dragons license and Baldur's Gate series.


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RELATED LINKS:

Baldur's Gate 3's Devora Wilde is okay with being typecast, especially if she gets to be "badass females"

Baldur's Gate 3's Neil Newbon isn't sure about a mocap Game Award, but he's got a great alternative

"F**k AI in performance," says Baldur's Gate 3's Neil Newbon: "it's dull as hell," and companies should "spread the wealth"

Former GTA dev congratulates "bold" Larian Studios for stepping away from Baldur's Gate 3

Why take a risk? With development cycles and budgets ballooning in recent years, a flop of a game could spell doom for a studio. If you're the size of Bethesda or CD Projekt Red, you can spend years rebuilding trust with a series of updates to Starfield and Cyberpunk 2077, but for smaller studios commercial failure could be a death sentence. That's why former Grand Theft Auto developer Obbe Vermeij has gone on the record to congratulate Larian on its "bold" decision to step away from the Dungeons and Dragons license and Baldur's Gate series.


Read the rest of the story...


RELATED LINKS:

Baldur's Gate 3's Devora Wilde is okay with being typecast, especially if she gets to be "badass females"

Baldur's Gate 3's Neil Newbon isn't sure about a mocap Game Award, but he's got a great alternative

"F**k AI in performance," says Baldur's Gate 3's Neil Newbon: "it's dull as hell," and companies should "spread the wealth"