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Baldur's Gate 3 News

Baldur's Gate 3's next patch will fix the game thinking so hard about your crimes it breaks the fabric of existence




Baldur's Gate 3's next major patch is on its way—scheduled to release this week, according to Larian Studios' director of publishing, Michael Douse. Announced in a Twitter post yesterday, Douse reassures players: "we caught the nasty bug causing slowdowns and the good news is: it’s fixed in Patch 5!"..
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Baldur's Gate 3's slowdown bug is the result of all the stealing you've been doing


Turns out that Baldur's Gate 3's slowdown bug occurs because you all just love thieving and vandalism so much.


Earlier this month, Baldur's Gate 3 received its fourth patch, which brought about a whole heap of changes, fixes, and additions. However, players also began to notice some performance issues once they started hitting Act 3 in the game, some of which found it to be unplayable. As explained by developer Larian Studios in a statement provided to IGN, this all comes down to a strange situation where the game wouldn't forget any acts of theft or vandalism.


"In Patch 4 we introduced a fix that would prevent the Scrying Eyes in Moonrise Towers from immediately calling the guards on you when stealing, even if you were sneaking, or invisible for example," Larian told IGN. "This fix had the unintended consequence of causing unnoticed thefts and acts of vandalism to remain stuck forever within the ‘did anyone see me’ pipeline, rather than timing out and moving on, as is intended. Essentially, your dungeon master - in a real-world sense - constantly thinks about the acts of theft and violence the player keeps doing, without ever moving on or verbalising them. Mulling on it ad infinitum."

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Next Baldur's Gate 3 update fixes performance bug caused by the RPG's inability to forget your terrible crimes


Baldur's Gate 3's next update, Patch 5, will address various performance issues caused by the bountiful fantasy RPG's previous patch. The source of the lag? No, it's got nothing to do with teeth. According to Larian, the slowdowns are actually connected to the game's understanding of crime and morality: Patch 4 left it unable to "forget" player thefts and acts of vandalism that haven't been detected by NPCs, meaning that BG3 players who break the rules often and get away with it have been saddling their simulations with unfinished tasks. That's right, the game's latest technical crisis is in fact a crisis of conscience. Oh the humanity!


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