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Baldur's Gate 3 News

Благодаря успеху Baldur's Gate 3 в Obsidian Entertainment задумались о Pillars of Eternity 3, но не все так просто

Недавно Джош Сойер, руководивший разработкой обеих Pillars of Eternity, опубликовал на своем YouTube-канале ролик, в котором ответил на самые задаваемые вопросы своих подписчиков. Сойера спросили в том числе и про триквел Pillars of Eternity, и ему нашлось, что про него сказать.

The companions of Baldur's Gate 3 have become the new mascots of D&D. Should we be worried about their future now that it's entirely in the hands of Wizards of the Coast?




Larian has confirmed that it won't be making a Baldur's Gate 4, and is done with the series for the foreseeable (even though it did consider doing a sequel). But that doesn't mean it's the end for Shadowheart, Gale, Lae'zel, and the other beloved companions of Baldur's Gate 3. Not by a long shot...
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Baldur's Gate 3's rarest ending has only been unlocked by 34 players, and it requires an obscenely specific sequence of poor decisions




s a part of its celebration of Baldur's Gate 3's one-year anniversary, Larian unveiled some more juicy data about its players' decisions across their various playthroughs on X, "The Everything App." Seeing the wild ways other people choose to experience this game is always a hoot, but the best part is learning about things I didn't even know were in the game. Spoilers ahead for Baldur's Gate 3's endings, and content warning for suicide...
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Baldur's Gate 3's lead mocap choreographer reveals Lae'zel's combat stance is based on a real technique that came to an ancient samurai master in a dream




Baldur's Gate 3's flavourful character animations are among the many things the game does brilliantly. They imbue each character with their own distinctive personality: From the poise and elegance of Shadowheart's resting stance, to the cute soft-step-shuffle of Karlach while she's keeping heself juiced up for battle, and onto to the brutal lunges, sweeps and kicks of Lae'zel and others, there's a vivid, real feel to how these characters move...
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