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Baldur's Gate 3 News

A wholly subscription-driven games industry would be "savage", says Larian CEO


Larian CEO Swen Vincke has been reading Ubisoft director of subscriptions Philippe Tremblay's thoughts from yesterday about how players need to "get comfortable" with renting their games as a package, rather than "having and owning" an individual copy. His broad takeaway is: that ain't it, chief. In a social media thread today, Vincke wrote that "it's going to be a lot harder to get good content if subscription becomes the dominant model and a select group gets to decide what goes to market and what not". He feels that "direct from developer to players is the way". As such you shouldn't expect Baldur's Gate 3, Divinity: Original Sin 2 or any other Larian RPGs to join the Game Pass bandwagon anytime soon.


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You’ll never see Baldur’s Gate 3 on PS+ or Game Pass, and for good reason

Baldur's Gate 3 director and Larian Studios founder Swen Vincke has decided to share his views on the whole ‘subscription services eventually becoming the dominant way people access their games’ thing, offering a pretty admirable justification as to why you won’t see BG3 being distributed in that fashion.

In case you’re out of the loop, Ubisoft’s director of subscriptions Philippe Tremblay recently kicked off a bit of a discourse by suggesting in an interview with GiBiz that players need to get more comfortable with the idea of not owning their games in a traditional fashion in order for subscription services to continue to take off in the gaming space. As you might expect, this hasn’t gone down too well with a lot of folks in and around the industry.

One of the most interesting responses to it so far has come from Vincke, who’s posted a lengthy twitter thread explaining his stance on the issue of subscription services versus the traditional method of pitching and releasing a game.

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'You won't find our games on a subscription service' says the founder of Baldur's Gate 3 developer Larian, after Ubisoft forecasts a future of players 'not owning' games




The CEO and founder of Baldur's Gate 3 developer Larian Studios has weighed in on recent prophecies from Ubisoft's director: gamers will likely grin and bear a subscription-model future. Swen Vincke added to the discussion on Twitter in a thread this morning:..
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Good news, Baldur's Gate 3 Xbox players, the update designed to fix those pesky save issues is finally here

Everybody celebrate! The Xbox firmware update designed to permanently fix the annoying save issues that’ve been plaguing Baldur's Gate 3 players on the platform is now available to download!

For those who haven’t been following this saga about unfortunate progress loss and lots of tweets from Larian/Microsoft gently saying that the two companies are working on putting an end to the unfortunate progress loss, it boils down to this - saves disappearing following crashes have been a thing on Xbox for a little while now. But hopefully not for any longer, assuming the promised fix that’s now arrived does its job.

Right on time (January 16), Xbox Support confirmed via a tweet: “An Xbox System Update will be rolling out from today to address the Save Game issue on Baldur's Gate 3. You can manually update your console via the Settings or it will roll out to your console within the next week.”

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You can make one of Baldur's Gate 3's hardest fights easier on yourself—without sacrificing one of the game's best cutscenes and an award-winning performance




I'm getting close to wrapping up my Baldur's Gate 3 honour mode playthrough—all I've got to do is not beef it on the last couple of deadly fights and I'm there. In the interest of survival, I've been skipping a couple of key story beats...
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