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Baldur's Gate 3 News

New Baldur's Gate 3 mods make it ultra challenging and customizable

It's not even been a year, and Baldur's Gate 3 already has one of the most impressive modding scenes on PC. Skyrim and Fallout might still stand tall, but with Larian working on new modding tools, the sky is about to become the limit for BG3 creations. You can add new races, weapons, armor, and visuals to Faerûn already, but a new collection of mods offers up a completely modular, customizable, and ultra-challenging experience if you've got what it takes.


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Baldur's Gate 3 modder creates its most hellish spell yell: On-demand testicular torsion




In what is surely the apex of both Baldur's Gate 3 modding and my news writing career, a creator named Estgamers has developed the foulest fanmade BG3 spell yet: the foul hex of Testicular Torsion (warning: that link may not be work-safe depending on how cool your work is with both the concept of testicular torsion and medical diagrams of it in action)...
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The Baldur's Gate 3 Patch 7 closed beta is live for invitees, now that Larian has fixed a critical bug: '[The] dice are now rolling'




If you're wondering why the closed beta for Baldur's Gate 3's seventh patch is delayed, picture this: You've sat down to play D&D with your mates. You're all excited to toy with some new homebrew content your DM has organised. You go to make a Wisdom (Perception) check to spot anything amiss in the room when, unprompted, your DM reaches across the table, grabs your dice, and throws them out of the window...
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The latest round of absurd Baldur's Gate 3 mods include a better Bing Bong and mankinis for the boys




Whatever the Baldur's Gate 3 modders have been drinking, I'd like a double. They've given us mods that make your entire party scrabble around on all fours, add an entire roguelike mode, and commit a war crime against Astarion's hair follicles. And they haven't slowed down yet...
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Baldur's Gate 3 dev says it's Larian's philosophy to 'fuel and reward' player creativity: 'They found a way to exploit the game, let them have it, it's awesome'




t a games conference in Sofia, Bulgaria earlier this year, Larian gameplay scripter Mihail Kostov gave a presentation outlining the philosophies and strategies the studio employs to ensure games like Baldur's Gate 3 stay playable even as players are actively tearing them apart. Recently made public on YouTube (via GamesRadar), Kostov's talk explains how Larian addresses "edge cases"—times when "player action may push a system to the extreme"—with solutions that reward, rather than stifle, creativity...
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