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Baldur's Gate 3 News

One of Larian Studios' next games has a codename—Excalibur, though 'if we're brutally honest, we're trying to figure out what the hell it is', says Swen Vincke




Larian Studios is moving onto not one, but two new RPGs after its uproarious success with Baldur's Gate 3—and one of said RPGs has a codename to get all excited about: Excalibur...
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"Больше нет искры": Larian Studios объяснила отказ от создания ролевой игры Baldur's Gate 4

Larian Studios прорабатывала несколько вариантов для потенциального продолжения сверхпопулярной ролевой игры Baldur's Gate 3 (наш обзор), однако в конечном счете отказалась от каждого из них. Об этом этом рассказал нарративный директор Адам Смит.

Larian says it started 'pushing around ideas for Baldur's Gate 4' but 'we didn't have the fire'




In case you missed it, Baldur's Gate 3 is one of the all-timers. Not just a brilliant RPG, and a near-perfect return to a gaming touchstone, but a game that over-delivered while knowing exactly when to call it a day. Developer Larian was almost built to make this but, after a hugely successful launch followed by a bow-tying epilogue, it knew where to draw the line: CEO Swen Vincke announced at GDC earlier this year that it was done with Baldur's Gate. No DLC, no sequel, just a dream project perfectly executed...
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Baldur’s Gate 3 had “a bit” of crunch, as director claims that will “always” be the case to get games finished

The director of Baldur's Gate 3 and CEO of developers Larian has revealed that the studio experienced crunch in order to get the sprawling Dungeons & Dragons CRPG finished. While Swen Vincke admitted that “it would be a lie to say that we didn't [crunch]”, he insisted that it was less than on past Larian games such as Divinity, staff were paid for the overtime and it seemingly didn’t go as far as working late nights or weekends (for the most part, anyway).


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