Update 1.0.0 Patch Notes
This is our biggest update yet! We are switching to Unreal Engine 5, adding two new dragons, and a remastered map! This update also brings updated textures for all of the dragons and tons of new content.
[h2]Creatures[/h2]
[h2]General Mechanics[/h2]
[h2]UI and HUD[/h2]
[h2]Survival and Combat Mechanics[/h2]
[h2]Setting and Server Configs[/h2]
[h2]Environment[/h2]
[h2]Changes[/h2]
Fixes
[h2]Known Issues[/h2]
[h2]Creatures[/h2]
- Added Inferno Ravager (starter dragon)
- Special ability (Q): Inferno (flame cloak)
- Special ability (Q): Inferno (flame cloak)
- Added Biolumin (KS)
- Special ability (Q): glow
- New glow effect to all dragons
- New emotes and animations
- New glow effect to all dragons
[h2]General Mechanics[/h2]
- Added Physics Hover Flight v1.0 (G) for Biolumin and upcoming Blitz Striker
- Hovering ignores pitch inversion setting
- Hover pitch controlled using Shift/Space; angle controlled using A+D or W+S
- Biolumin can hover-eat (holding E) when given prompt on a flower
- Hovering ignores pitch inversion setting
- Added new “Camera-based” (current) and “Input-based” Movement Modes
- Options are toggled in Controller Menu
- Input-based allows players to move and rotate their character independently of the camera
- Options are toggled in Controller Menu
- Added settings to enable Camera Clipping when looking up in 3rd person
- Allows players to see underneath their dragon
- Allows players to see underneath their dragon
- Enabled flight physics substepping
- Meant to enhance flight experience for those with low FPS
- Meant to enhance flight experience for those with low FPS
- Added 5-minute AFK timer to spawn menu
- Prevents players from taking up server spots while AFK
- Prevents players from taking up server spots while AFK
[h2]UI and HUD[/h2]
- Added Title selection and display from Social Panel
- Tweaked UI layout
- Added new tabs to character panel: inventory, genetics, and survival
- Added new tabs to character panel: inventory, genetics, and survival
- Added a player name filter to Social Panel group invite list
- Going into Photo mode no longer notifies that you are in photo mode
- Updated controller input icons
- New Cursor should show on things that used to have touch hand cursor
[h2]Survival and Combat Mechanics[/h2]
- Added Dragon Pearl and Inventory/Loot system
- Pearls may be cosmetic, provide skin overlays, or give buffs
- A dragon’s tier class determines inventory size and which modifier pearl tiers may be carried
- Shimmer, Gold Skin, and Sky Jelly effects are now a pearl overlay
- Skin overlays reset after death
- Pearls may be cosmetic, provide skin overlays, or give buffs
- Added Second Wind for all fliers
- An extra stamina reserve, recharged by resting on the ground
- Can recover up to ¼ stamina by gliding while flying at upper altitudes
- An extra stamina reserve, recharged by resting on the ground
- Added Stamina Exhaustion
- Running out of stamina adds stamina decay, which is removed via sleeping
- Running out of stamina adds stamina decay, which is removed via sleeping
- Updated hitbox detection for bile attacks and in-flight biting attacks
- Added new damage type “Armor Piercing”
- Acts similarly to Pierce damage except that some damage is not mitigated by pierce defense and is more likely to cause bleeding
- Acts similarly to Pierce damage except that some damage is not mitigated by pierce defense and is more likely to cause bleeding
- Biolumin meat applies poison effect
- Acid Spitters are immune to poison
- Acid Spitters are immune to poison
- Biolumin’s Glow ability (Q) can be stacked 5 times
- 5th stack causes glow to last 15 minutes instead of 60 seconds
- Can be removed by going in water
- 5th stack causes glow to last 15 minutes instead of 60 seconds
- Inferno Ravager’s Inferno ability (Q) removes Consuming Decay
- Consuming Decay consumes all armor, resulting in more susceptibility to Acid damage
- Provides immunity to Consuming Decay while ability is active
- Consuming Decay consumes all armor, resulting in more susceptibility to Acid damage
[h2]Setting and Server Configs[/h2]
- Added PvP, PvE, DvE, CvC game modes
- CvC: only clans can non-faction PvP; clans may only invite same clanned, allied clanned, or nonclanned dragons, preventing nesting with non-allied clans, nonclanned players have red glowing eyes and nametags always visible, unable to pickup hatchlings unless in a Clan or in same group
- PvE: Elemental faction is disabled
- Faction PvP enabled for PvP, CvC, DvE modes
- CvC: only clans can non-faction PvP; clans may only invite same clanned, allied clanned, or nonclanned dragons, preventing nesting with non-allied clans, nonclanned players have red glowing eyes and nametags always visible, unable to pickup hatchlings unless in a Clan or in same group
- Added Survival (no quests/loot) game mode, Fantasy (quests and loot) coming soon
- Added Roleplay Naming System and UI Prompt
Players can name individual dragons when playing on RP servers
RP names replace Steam name in group/local chat, player list and, nest lineage- Min Characters: 2
- Max Characters: 17
- No Spaces allowed
- First letter must be capitalized
- Only one capital letter allowed
- Only one dash "-" allowed after the first 2 characters
- Allowed Characters:
- Aa Bb Cc Dd Ee Ff Gg Hh Ii Jj Kk Ll Mm Nn Oo Pp Qq Rr Ss Tt Uu Vv Ww Xx Yy Zz
- Áá Éé Íí Óó Úú Ćć Ĺĺ Ńń Ŕŕ Śś Ýý Źź
- Ââ Êê Îî Ôô Ûû Ŷŷ Ĉĉ Ĝĝ Ĥĥ Ĵĵ Ŝŝ Ŵŵ
- Ää Ëë Ïï Öö Üü Ÿÿ Ẅẅ
- Aa Bb Cc Dd Ee Ff Gg Hh Ii Jj Kk Ll Mm Nn Oo Pp Qq Rr Ss Tt Uu Vv Ww Xx Yy Zz
- Min Characters: 2
- Added new Server Configs:
- Force same species grouping
- Admins to spawn all dragons with E stats
- Growth Rate Scale Multiplier config
- Disable growth
- Disable nesting
- Set an auto server restart shutdown time
- Chat Filter to redact words from chat
- Force same species grouping
- Added Static Coordinates option
- Added Fullscreen option
- Added Lighting and Reflections in Graphics settings
- Added New Graphic Settings for Nanite
- Added Auto Resolution scaling
- Will dynamically adjust asset resolutions without sacrificing visuals in attempt to maintain 30+ FPS at Quality and 45+ FPS at Performance
- Will dynamically adjust asset resolutions without sacrificing visuals in attempt to maintain 30+ FPS at Quality and 45+ FPS at Performance
- Added Auto-Detect Optimized Graphic Settings button
- Added Fur/Feather graphic setting
- Added muli-keybind input support
- Hovering over a keybind and pressing Delete will remove the keybind
[h2]Environment[/h2]
- Added Biobloom flowers
- Added effect of eating is restoration of a small amount of stamina
- Added effect of eating is restoration of a small amount of stamina
- Added New Forgotten Forest map
- Added clouds capable of being flown through
- Added Interactive Water
[h2]Changes[/h2]
- Changed to Unreal Engine 5.2.1
- DX11 and Vulkan are no longer supported
- Players must use DX12
- Players must use DX12
- Made some optimizations for lots of players in the same area
- Optimized Animation Logic to increase performance by 25-50% when 20+ players are being rendered
- Optimized Animation Logic to increase performance by 25-50% when 20+ players are being rendered
- Thornbacks and Spined Scrabs no longer leave a red blood pool on death
- Court emote (5) now uses half stamina
- New genetic updates, including skins and recessive genes
- Spawning applies the Dominant Skin as the Recessive, Spawned Random Dominant Genes are capped at C (+5%) and Hidden Spawned Random Recessive Genes are capped at A.
- Spawning applies the Dominant Skin as the Recessive, Spawned Random Dominant Genes are capped at C (+5%) and Hidden Spawned Random Recessive Genes are capped at A.
- Upstatting mechanic has changed.
- Broodwatchers (coming soon) have the ability to upstat any Gene by 1-2 grades
- Upstatting without a brood watcher is still possible.
- Broodwatchers (coming soon) have the ability to upstat any Gene by 1-2 grades
- Dominant Mutation now allows players to see their recessive genes
- Pressing F to pop out of flight while flying no longer gives you free altitude
- Backing up speed is faster and turning is slower
- Updated Game Menu splash
- Made changes to flight acceleration
- Fixes some issues where boosting would not accelerate properly
- Acceleration should be much more fluid and responsive
- Fixes some issues where boosting would not accelerate properly
- Admin heal now removes all status effects
- Admin Password prompt now shows mouse cursor
- Devs/Admins can now skip special access allowing them to play as normal players
- Great for playing while off-duty
- Great for playing while off-duty
- Fixed Admin spectator mode
- Added speed controls (mouse up/down/middle reset)
- Admin tags now show up on spectating bodies
- Added speed controls (mouse up/down/middle reset)
- Added server warning messages that are sent to admins to notify of unusual activity
- Admins may toggle this using the /warnings chat command
- Admins may toggle this using the /warnings chat command
- Added server file encryption, making it unable to replace save files with those of other players
- Still able to back up and restore saves from the same player or transfer files across servers
- Still able to back up and restore saves from the same player or transfer files across servers
- Admin chat now shows 4 digit player ID's
- Added mutation stat encryption
- Slightly increased fly bank speed for Shadow Scale and Flame Stalker
- Tweaked Shadow Scale’s combat values
- Reduced frost mitigation
- Slightly reduced pierce armor
- Slightly increased blunt armor and pierce/fire mitigation
- Increased Shadow Scale’s health
- Increased Shadow Scale’s plasma damage
- Reduced Shadow Scale’s charged plasma shot damage
- Reduced frost mitigation
- Shadow Scale’s Cloak ability (Q) no longer costs stamina to maintain
- Costs stamina to activate and prevents stamina regen while active
- Costs stamina to activate and prevents stamina regen while active
- Flame Stalker Thermal ability (Q) stamina costs tweaked
- Scenting no longer costs stamina
- Biting another dragon should now produce blood splashes
- Tweaked bile regen rates for all
- Reduced penalty for flying in high altitudes to allow for cloud flight
- Tweaked flight braking, now more responsive
- Night Vision now works at anytime of day
- Creatures now look wet when going in water
- Updated skins, models, and textures on all dragons
- Added/Updated many SFX
- Updated FMOD banks
- Increased Shadow Map page pool
- Virtual Shadow Maps is disabled by default
- Can be re-enabled in Graphics settings if you have a beefy GPU
- Virtual Shadow Maps is disabled by default
- Can no longer move head while eating, drinking, and sleeping
- Can no longer chat while sleeping
- @ and / commands are enabled during sleeping
- @ and / commands are enabled during sleeping
- Can no longer pick up and carry juvenile or adult dragon corpses
- Removed /pearlon and /pearloff commands
- Player progress is now saved per server while dragons are saved per map
- Updated credits
Fixes
- Tweaked Auto Res Scaling feature so quality no longer drops below 50%
- Fixed FMOD audio bug trying to play invalid sounds after divided by zero
- Fixed Sound FX Slider, can now go to 0
- Audio no longer continues to play when emote is interrupted
- Scent sound no longer continues to play when sniffing stops
- Fixed a bug preventing foliage interaction from working if camera was beyond 4m from the plant
- Fixed an issue where being bitten with very little armor would result in being one-shot
- Fixed flight not working on peers after they enter render distance
- No more watching people scoot along the ground in hover animation
- No more watching people scoot along the ground in hover animation
- Fixed a bug where player could continue to run after losing stamina if they never release shift
- FOV no longer resets after flying
- Mouse cursor should no longer be locked to game window
- Added root motion to some emotes to correct issues with hit box detection
[h2]Known Issues[/h2]
- Rivers can be walked on top of in some areas
- Some SFX may be missing or need further polish
- Some emote sounds missing
- Some emote sounds missing
- Some skins/textures/animations may be missing or need polishing
- Some Baby Biolumin animations missing
- Flame Stalker, Bio, and Shadow Scale skins all show as iconic but are unique skins
- Will be fixed in a hotfix
- Players should select the skin they want and it will show after the hotfix
- Will be fixed in a hotfix
- Shadow Scale cloak is not working properly