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Day of Dragons: Update Version 0.8.0.3



NEW STUFF
  • Added NPC spawning system
  • Added AI behavior system
  • Added NPC creatures for adults and hatchlings
  • Added NPC sounds
  • Added NPC combat mechanic
  • Added Ability to pickup NPC corpses (Q)
  • Added Custom Fire Dragon Sounds (no longer uses Fire Wyvern sounds)
  • Added Steam DLC ownership verification functionality
  • Added Buff Dragon which is only selectable by owners of the Kickstarter Original Backers Rewards Pack DLC. This dragon has the ability (V) to reduce growth times of other dragons allowing players to grow to adult faster. Buff lasts for 10 minutes and can be refreshed.
  • Added buff dragon ability to ride other dragons (F)
  • Added Death Stinger Sound FX
  • Added Yelp noise indicators when a dragon is damaged
  • New Admin commands for fast teleport to biomes. Admins can now type /redwoods to go to Redwoods and /dunes to go to Desert
  • New Admin commands /reset pid and /resetself allowing Admins to reset players or themselves if attacks, movement, or other things become bugged
  • New Admin commands /1pond /2pond /3pond to teleport self to those spawn areas
  • Added more loading screens
  • Added new keybind for cycling chat tabs forward/back
  • Added new special keybind for picking up NPC corpses


CHANGED STUFF
  • Adjusted Dragon Stats
  • Increased growth times for all dragons back to normal now that server persistence is in
  • Pookie is no longer playable
  • Corpse despawn timer is now based on the growth of the corpse, hatchlings despawn much faster than adults
  • Baby pickups are now based on mass. You can pick up any dragon now that is less than half your mass. (still must be grouped if it is not a corpse)
  • Changed /die command and added a 15 minute cooldown to prevent abuse/spamming
  • Removed Christmas stuff
  • It's no longer winter in the redwoods
  • Remove all static corpses from the dune desert and redwoods
  • Can now use calls when flying
  • Adjusted nametag position
  • Leaving group now releases you from being carried or removes your rider
  • Bite hitboxes have been adjusted
  • Interact now prioritizes food over water
  • Reduced the time needed to hold "E" to interact with food or water
  • Eating corpses and drinking water should now be easier


FIXED STUFF
  • Laying down while carrying a hatchling now drops the hatchling
  • Fixed bug related to dropping dead corpses
  • Fixed bug where dying of thirst or starvation cloned your dragon
  • Fixed bug where Inferno ability did not turn off on death
  • Fixed bug where Inferno ability that was turned on when out of render distance would not show to those coming into render distance
  • Fixed pick up hatchlings jittering when carried
  • Dragons should no longer be able to pick up hatchlings while laying down
  • Fixed the "machine gun plasma shot" exploit
  • Fixed Fire Dragon sounds always being that of a hatchling
  • Fixed bug that caused Fire Dragons to experience huge drops in FPS in Redwoods
  • Eating should no longer keep eating when corpse is gone
  • Fixed several camera collision issues
  • Fixed infinite flap noise when gliding to a halt
  • Fixed bug allowing infinite sprint
  • Fixed an infinite swimming sound loop bug
  • Fixed a bug where sounds would all stop
  • Admin teleporting while carrying player no longer bugs out the carried player


KNOWN BUGS
  • AI in the Redwoods may not move but still attack
  • Players/NPC's may become invisible at random

Introducing the Blitz Striker Amphithere

Introducing our first Amphithere! The Blitz Striker.

The Blitz Striker is a lightning fast flier, but slow on the ground. It normally hunts smaller prey which it stuns with it's lightning attack and then swallows the incapacitated prey alive. It's special ability is an electric pulse that is charged and then released in a shock-wave that stuns all nearby targets. The stun duration is based on the electricity resistance of the targets. Blitz Strikers are inherently immune to electricity, even lightning strikes do not phase them.



To see a preview of the Blitz Striker, check out the YouTube video below. Artwork illustrations by Jia Hao. Sound FX by Simon Chylinski. Music by Rey Fernandez Jr. & Budapest Scoring Orchestra.

[previewyoutube][/previewyoutube]

The Blitz Striker Amphithere is one of several planned DLC's to be added to Day of Dragons in Q3/Q4 2020. Estimated DLC price: $5.99.

The Inferno Ravager



"If its crushing jaws alone weren't enough to deter rivals, this wyvern has another trick up its sleeve. Be wary approaching this beast, the Inferno Ravager has well earned its name."

We are proud to formally introduce the second of our custom made dragons, the Inferno Ravager!

The Inferno Ravager is known for its ability of using specialized pores running down its body which expels a gaseous form of its bile. With a spark of its Fire Breath, the gas catches fire and engulfs the wyvern. With high fire resistance protecting itself, this special ability has been named Inferno after the beast itself.



Though it may be best known for its defensive trait, the Inferno Ravager is not a submissive breed. Its jaws are powerful and can crush through even the strongest armor. A Hunter class dragon, rivals beware.


Early Concept Modeling (texture and other details to be added while preparing for animation).








The Inferno Ravager and more unique species will be joining the world of DOD in late 2020. Stay tuned for updates and join our discord for sneak peeks at custom content.



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Introducing the Acid Spitter Drake

Introducing our first Drake! The Acid Spitter is a fast, agile, and highly resistant drake that excels in packs. It's special ability is its acid attack that debuffs targets resistances and drains their stamina. To see a preview of the Acid Spitter model and skins made by Jia Hao and sounds made by Simon Chylinski, check out the video below. You will also notice "First Flight" playing in the background, composed by Rey Fernandez Jr. and recorded by Budapest Scoring.

[previewyoutube][/previewyoutube]

The Acid Spitter Drake is one of several planned playable character DLC's to be added to Day of Dragons in Q3/Q4 2020. Estimated DLC price: $5.99.



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Dev Vlog #1, a look at what's coming in update 0.7.4.0

Our first dev vlog goes over details of the upcoming 0.7.4.0 update and lists some of the features being added to the game including AI creatures.

[previewyoutube][/previewyoutube]