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Hotfix 0.7.0.1


We're glad to see everyone enjoying The Campaign Update and we've been listening to your feedback, so here are the most requested quality of life improvements and bug fixes. We will be releasing bigger updates which add new tactics and map features soon (you can make suggestions in this form).
See below for the full change log.

Hotfix 0.7.0.1 changelog
  • Advisors will now be unlocked when a map is won in a campaign
  • Fixed an issue where win-related achievements can be earned in campaign
  • Prevented some map features from being active at the same time
  • Fixed bug where Insurgents would attack more often than intended - particularly at lower difficulties
  • Fixed campaign issue where winning a previous map with exactly $0 gave negative funds in subsequent games
  • Fixed issue where HQ could spawn in the same zone as the Embassy if Existing Operation feature or Armchair Architect was used
  • Tentative fix for rare bug where the game has no text
  • Fixed rare issue where game would stuck in pause state
  • Fixed issue where minor roads incorrectly named in minimap
  • Fixed issue with the player tactic Neighbourhood Development, where Experts would try to build in more zones than were available
  • Fixed graphical issue with campaign laptop
  • Improved wording of UI in multiple areas of the game
  • Fixed an exploit with initiative roll-out when quitting and loading repeatedly


Keep making suggestions and reporting issues in the steam forums, we read everything!

The Ndemic Team