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  3. The Anniversary Update - 0.7.5.0

The Anniversary Update - 0.7.5.0


It’s been an incredible first year for Rebel Inc: Escalation. Watching the community’s positive response to the various maps, governors and campaign updates has been absolutely fantastic. Seeing the game grow and reach new audiences has been very special.

To celebrate our one year anniversary on Steam, we’re releasing an update today with lots of new player and insurgent tactics as well as a series of new map features adding further variety to your campaigns! On top of this, there’s some tweaks and improvements to gameplay and UI.


[h2]Player Tactics[/h2]
Several exciting new tactics are now available to the operation including...

[h3]On The Job Training[/h3]
When Coalition soldiers withdraw, they’ll leave a national unit in their place.

[h3]Overwatch[/h3]

If insurgents are adjacent to a garrison, they will always attack it. As such, insurgents become more predictable and easier to defend against. Combine with Trip Wires for an explosive surprise!

[h2]Insurgent Tactics[/h2]
It’s not just your operation that’s got a range of new tactics. There’s a series of updates for the Insurgents too, including...

[h3]Fanatical Fighters[/h3]
A new type of fighter has entered the battlefield with significantly increased strength. However, their fanatical nature means that they will never retreat!

[h3]Social Distancing[/h3]

The insurgents have learned some new tricks! Now when hit by airstrikes they’ll scatter and run to neighbouring regions.

[h2]Map Features[/h2]
On top of the tactics there’s a series of new map features to mix up play, including...

[h3]Oil Survey[/h3]

The soldiers are here to stay! Especially when there’s all this oil laying around unguarded... This feature allows your troops to remain indefinitely in a region.

[h3]Soviet Bunkers[/h3]
Insurgents have discovered a network of abandoned Soviet bunkers and dug in. They are much more resilient than before, needing multiple airstrikes to be destroyed.

[h3]Amphibious Support[/h3]
New equipment now lets your soldiers support their comrades across rivers.

All this and much more is available now in the Anniversary Update! (see the full change log below)

[h2]Future Updates[/h2]
Thank you for your continued support throughout our first year on Steam. With the big campaign update released - we are now hard at work designing multiplayer and custom scenarios for Rebel Inc: Escalation. These are very big, complex updates so we don’t have a release date yet but will share more information as soon as we can.

The Ndemic Team

[h3]Full Changelog[/h3]
[h3]11 new Player Tactics:[/h3]
  • Propaganda Team - Gain reputation when insurgent camps are destroyed
  • Fiscal Windfall - Gain funds when urban zones stabilise for the first time
  • Overwatch - If insurgents are adjacent to a garrison, they can only attack the garrison
  • Advanced Warfare - Significantly increase soldier combat strength
  • Private Military Contractors - Coalition unit deployment time is extended with funds instead of reputation
  • Personal Teleporters - Soldiers instantly travel across regions
  • On The Job Training - Coalition soldiers leave a national unit when they are withdrawn
  • Development Roadmap - No concerns
  • Government Takeover - Insurgent camps become garrisons when destroyed
  • Coordinated Fireteams - Soldiers can support while fighting
  • Committed Coalition - Coalition soldiers never withdraw


[h3]3 new Insurgent Tactics:[/h3]
  • Violent Ambushes - Deployment of coalition soldiers costs significantly more reputation to extend
  • Social Distancing - Small groups of insurgents run to neighbouring regions when hit by airstrikes
  • Fanatical Fighters - Insurgents have significantly increased strength, but cannot flee


[h3]10 new Map Features:[/h3]
  • Unreliable Funding - Income is significantly more inconsistent
  • Concrete Shortage - Garrison initiatives are unavailable
  • Budget Deadline - Income stops after 10 years
  • Catacombs - Caves are located in some urban zones
  • Amphibious Support - Soldiers can support across rivers
  • Advance Development - Some civilian initiatives already funded
  • Scouts - Soldiers scout intel in neighbouring zones
  • Soviet Bunkers - Insurgent camps take multiple airstrikes before being destroyed
  • Inaccessible Terrain - Garrisons cannot be built in remote zones
  • Oil Survey - Coalition soldiers never withdraw


[h3]Bug Fixes[/h3]
  • Fixed some popups so the "confirm" option is now correctly positioned on the left side button
  • Various minor gameplay tweaks
  • UI tweaks

    Known Issues
  • Combat reset bug (we’re working on it).