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  3. Feature Update 0.5.0

Feature Update 0.5.0

Thanks everyone for your thoughtful feedback during testing. We have taken your criticism into consideration and have began the first of many improvements of AI. There is still quite more to improve but it has come a long way!

Features
  • Enemies now have suspicion meters that increase based on vision, loud sounds, and taking damage
  • Enemies will walk towards sounds or last seen location of player when suspicion is high enough
  • Enemies communicate with each other (if one enemy is engaging, other enemies should target player and move to cover)
  • Jumping!
  • Improved interaction with the lever and door knobs (yes, they are knobs now)
  • Increased enemy damage and accuracy
  • Added holographic emotes on enemies that broadcast their suspicion
  • Dropped the "dropped" text and replaced it with a skull emote
  • Climbing haptics and sound
  • Weapon grabbing haptics and sound
Fixes
  • Magazines now automatically attach when close enough to weapons
  • Updated help screen for reloading
  • Fixed level 9 spawning location issue
  • Decreased enemy ragdoll/floppiness unless dead
  • Fixed issue with enemies occasionally shooting through walls
  • Fixed issue with players being able to move outside of the truck if they move the joystick while in loading screen
  • Fixed issue with pistol slide being racked when hand is far away
  • Fixed issue with being able to use magazines on any gun