Hexa Madness — Purity & Parts
[p]Hey builders! Today’s impactful Full Moon Update brings a fresh identity, cleaner co-op, and the first big steps toward deeper crafting.[/p][p]
[/p][h2]What’s inside[/h2][p]Meteors & Dust
Dynamic meteor streaks now blast ejecta plumes into the rarified atmosphere, and new ambient dust particles add depth and mood to the horizon.[/p][p]
[/p][p]New Logo & Branding
We’ve refreshed our look across the store. You’ll see the new mark on the Steam page, while the beloved alchemical symbol remains the in-game LithoBreak Corporation logo.[/p][p]
[/p][p]Improved Multiplayer
A better host/join flow and stability improvements to help you spin up sessions faster and start a session from a save. We’ve also made small UX tweaks to make playing together clearer.[/p][p]Material Purity Grades
Resources now have visible purity grades. Recipes care about minimum quality for improved properties. Refining and processing can raise the grade so your parts perform better.[/p][p]
[/p][p]Item System Overhaul (Parts-Ready)
Under the hood we’ve rebuilt items to support true parts-made-of-parts and stock materials. That means, slabs, rolls, billets, wires, composite components, sub-assemblies, and many more parts in future updates. The backend is in now; the first stock materials and composite recipes land in upcoming full-moon drops.[/p][p]QoL & Polish
UI readability passes, small performance improvements on the moon surface, and lots of bug fixes.[/p][p]
[/p][h2]Play together[/h2][p]Jump in with friends and kick the tires on multiplayer. If you run into issues:[/p]
Dynamic meteor streaks now blast ejecta plumes into the rarified atmosphere, and new ambient dust particles add depth and mood to the horizon.[/p][p]
We’ve refreshed our look across the store. You’ll see the new mark on the Steam page, while the beloved alchemical symbol remains the in-game LithoBreak Corporation logo.[/p][p]
A better host/join flow and stability improvements to help you spin up sessions faster and start a session from a save. We’ve also made small UX tweaks to make playing together clearer.[/p][p]Material Purity Grades
Resources now have visible purity grades. Recipes care about minimum quality for improved properties. Refining and processing can raise the grade so your parts perform better.[/p][p]
Under the hood we’ve rebuilt items to support true parts-made-of-parts and stock materials. That means, slabs, rolls, billets, wires, composite components, sub-assemblies, and many more parts in future updates. The backend is in now; the first stock materials and composite recipes land in upcoming full-moon drops.[/p][p]QoL & Polish
UI readability passes, small performance improvements on the moon surface, and lots of bug fixes.[/p][p]
- [p]Post in the steam forums or in the #bug-reports channel on Discord (linked on the right side of the store page).[/p]
- [p]Include your log if you can and tell us if it impacts the host/client, player count, and what you were doing.[/p]



