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LithoBreak News

Inspectable items added

  • Mining UI improvemnts
  • Hologram labels added upon inspection
  • Items can now be picked up to inspect


In the coming weeks we will be adding more inspectable items around the station, adding a bit more context to the Verse. Next major updates will be introducing new mining buildings to the Free Play mode.

Demo Now Available

Following two months as a playtest, the LithoBreak demo is now available. Thank you to everyone who has tested LithoBreak and we will continue to be utilizing feedback as we move toward Early-Access release.



We would also like to take this chance to announce that Early-Access will now include the planned free-play mode. Incorporating this mode throughout Early-Access will allow us to include new moon mining equipment and refinements more frequently. This will also allow development to be more flexible in incorporating community ideas and feedback.



We hope you enjoy the demo and are looking forward to Early-Access.

Stay safe in the verse
- the Tau Ceti Labs Team

Hyper-Geeky Developer Playthrough

Demo playthrough of LithoBreak with our Lead Developer, Moe.

WARNING: Moe holds a Masters in Mechanical Engineering. There is a very real danger of the stream incorporating engineering terms and concepts. VIEWER BEWARE!

LithoBreak is a story driven mining sim following the story of Eli, a self-made mad scientist striving to make the next big thing. The story is written by the talented Julie Ann Emery and developed in collaboration with Ph.D's.

Hyper-Geeky Developer Playthrough

Demo playthrough of LithoBreak with our Lead Developer, Moe.

WARNING: Moe holds a Masters in Mechanical Engineering. There is a very real danger of the stream incorporating engineering terms and concepts. VIEW WITH CAUTION!

LithoBreak is a story driven mining sim following the story of Eli, a self-made mad scientist striving to make the next big thing. The story is written by the talented Julie Ann Emery and developed in collaboration with Ph.D's.

Save/Load open testing

With a little over a month since the LithoBreak playtests began, the game has seen drastic changes and improvements. We are grateful for the great feedback so far, it has been massively helpful in making LithoBreak a better experience.

One of the major requests has been to get saving and loading implemented as soon as possible. To that end, we moved forward the timetable on this feature and opened up a public test branch to get it in your hands that much sooner. Going forward this branch will feature new builds on a day-to-day basis as the experience receives much needed polish.

The latest updates also include a new title screen, where audio/video settings can be adjusted before jumping into the episode. We have also just opened up a web form link in-game for another avenue to provide helpful feedback.

We hope you continue to enjoy LithoBreak as development continues. Thank you for testing!