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  3. Justice for melee weapons: a Cyberpunk 2077 modder has rectified the game's biggest oversight for stealth play

Justice for melee weapons: a Cyberpunk 2077 modder has rectified the game's biggest oversight for stealth play




I was doing great at the start of a Cyberpunk 2077 mission in the badlands last night, sneaking into a ramshackle warehouse fortress from a rear staircase to take out the guard in the security room with a silent neck snap. It all went to hell a few minutes later when I accidentally threw a grenade at a goon instead of tagging him with my Kiroshi optics, but, look, these things happen. I'd rather focus on the first few minutes of exciting tension as I snuck around, quietly eliminating patrolling enemies after distracting them with hacked floodlights and vending machines. I've had fun every time I take the stealth approach in Cyberpunk, but the options for stealth kills are bafflingly limited. Why am I walking around with a monowire—basically a high-tech garrote—if I can't use it to choke someone out?..
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